Can't draw() sprites in pyglet
For some reason, I can't get pyglet to draw sprites. Here's my code: import pyglet game = pyglet.window.Window(640, 480, "I'm a window") batch = pyglet.graphics.Batch() pyglet.resource.path = ["."] pyglet.resource.reindex() image = pyglet.resource.image("hextile.png") pyglet.sprite.Sprite(image, x=200, y=300, batch=batch) pyglet.text.Label('DING', font_name='Arial', font_size=24, x=100, y=100, batch=batch) @game.event def on_draw(): game.clear() batch.draw() #image.blit(0, 0) pyglet.app.run() Now, when I draw the batch, the text label is shown correctly. I see "DING" on the window. However,