Can't use custom font in iOS app

倾然丶 夕夏残阳落幕 提交于 2019-11-30 16:20:13
shannoga

Use this to get all the fonts available

  // List all fonts on iPhone
  NSArray *familyNames = [[NSArray alloc] initWithArray:[UIFont familyNames]];
  for(NSString *familyName in familyNames)
  {
    NSLog(@"family: %@", familyName);

    NSArray *fontNames = [[NSArray alloc] initWithArray:[UIFont fontNamesForFamilyName:familyName]];
    for(NSString *fontName in fontNames)
    {
      NSLog(@"    font: %@", fontName);
    }
  }

Look for the font you embedded and see if it is the name is the same.

Font extension should be ttf instead of tiff

and then make an entry in plist

Fonts provided by application Font.ttf

Check to see if your [UIFont fontWithName:@"My font" size:15] line returns a UIFont object that is not null.

In your Info.plist file, add the key: Fonts provided by application with an array object, and set the items of the array to strings as follows:

MyFont.ttf

Where MyFont is the EXACT name as listed for the font in your Mac's app, "Font Book." Use Spotlight to launch font book and then find your font file in there to double check the name.

Then when you set the font to your label:

myLabel.font = [UIFont fontWithName: @"MyFont" size: someFloatValue];

m.tiff doesn't sound like a supported font file, i.e. TrueType or OpenType.

  1. Make sure your fonts are in info.plist (Fonts provided by application)
  2. Select yor target, in the build phases tab, Copy Bundle Resources, add your fonts.
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