问题
How do I flip an Screenshot image? I can't find my problem anywhere else.
Example code:
/*
*@param fileLoc //Location of fileoutput destination
*@param format //"png"
*@param WIDTH //Display.width();
*@param HEIGHT //Display.height();
*/
private void getScreenImage(){
int[] pixels = new int[WIDTH * HEIGHT];
int bindex;
// allocate space for RBG pixels
ByteBuffer fb = ByteBuffer.allocateDirect(WIDTH * HEIGHT * 3);//.order(ByteOrder.nativeOrder());
// grab a copy of the current frame contents as RGB
glReadPixels(0, 0, WIDTH, HEIGHT, GL_RGB, GL_UNSIGNED_BYTE, fb);
BufferedImage image = new BufferedImage(WIDTH, HEIGHT,BufferedImage.TYPE_INT_RGB);
// convert RGB data in ByteBuffer to integer array
for (int i=0; i < pixels.length; i++) {
bindex = i * 3;
pixels[i] =
((fb.get(bindex) << 16)) +
((fb.get(bindex+1) << 8)) +
((fb.get(bindex+2) << 0));
}
try {
//Create a BufferedImage with the RGB pixels then save as PNG
image.setRGB(0, 0, WIDTH, HEIGHT, pixels, 0 , WIDTH);
ImageIO.write(image, format , fileLoc);
}
catch (Exception e) {
System.out.println("ScreenShot() exception: " +e);
}
}
Basically the code works for capturing the screen and storing at as "png" format.
But it output's the image horizontally flipped, because glReadPixels();
,
read from bottom-left to top-right.
So how do I flip the image horizontally before I ImageIO.write();
?
Thanks in-front, Rose.
回答1:
E.G. of flipping an image horizontally using an AffineTransform.
import java.awt.*;
import java.awt.geom.AffineTransform;
import java.awt.image.BufferedImage;
import javax.swing.*;
public class Test001 {
public static BufferedImage getFlippedImage(BufferedImage bi) {
BufferedImage flipped = new BufferedImage(
bi.getWidth(),
bi.getHeight(),
bi.getType());
AffineTransform tran = AffineTransform.getTranslateInstance(bi.getWidth(), 0);
AffineTransform flip = AffineTransform.getScaleInstance(-1d, 1d);
tran.concatenate(flip);
Graphics2D g = flipped.createGraphics();
g.setTransform(tran);
g.drawImage(bi, 0, 0, null);
g.dispose();
return flipped;
}
Test001(BufferedImage bi) {
JPanel gui = new JPanel(new GridLayout(1,2,2,2));
gui.add(new JLabel(new ImageIcon(bi)));
gui.add(new JLabel(new ImageIcon(getFlippedImage(bi))));
JOptionPane.showMessageDialog(null, gui);
}
public static void main(String[] args) throws AWTException {
final Robot robot = new Robot();
Runnable r = new Runnable() {
@Override
public void run() {
final BufferedImage bi = robot.createScreenCapture(
new Rectangle(0, 360, 200, 100));
new Test001(bi);
}
};
SwingUtilities.invokeLater(r);
}
}
回答2:
It's worth noting that it might be faster to simply read the pixels out of the buffer in the order you want them, rather than read them backwards and do a costly transform operation. Additionally, since you know for sure that the BufferedImage is TYPE_INT_RGB
it should be safe to write directly into its raster.
ByteBuffer fb = BufferUtils.createByteBuffer(WIDTH * HEIGHT * 3);
BufferedImage image = new BufferedImage(WIDTH, HEIGHT, BufferedImage.TYPE_INT_RGB);
glReadPixels(0, 0, WIDTH, HEIGHT, GL_RGB, GL_UNSIGNED_BYTE, fb);
int[] pixels = ((DataBufferInt) image.getRaster().getDataBuffer()).getData();
for (int i = pixels.length - 1; i >= 0; i--) {
int x = i % WIDTH, y = i / WIDTH * WIDTH;
pixels[y + WIDTH - 1 - x] = (fb.get() & 0xff) << 16 | (fb.get() & 0xff) << 8 | fb.get() & 0xff;
}
来源:https://stackoverflow.com/questions/13742365/how-do-i-flip-an-image-horizontally-flip-with-glreadpixels-bufferedimage-and-o