stop impulse on SKSpriteKit click

元气小坏坏 提交于 2019-12-02 04:05:18

Check out https://developer.apple.com/library/ios/documentation/SpriteKit/Reference/SKView/Reference/Reference.html#//apple_ref/occ/instp/SKView/paused If you pause your SKView that contains the game, all the state will be truly paused and you will be able to resume it after the pause menu has been dismissed. You'll have to present the pause menu in another SKView then the one that your game is contained in.

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