How to resize the the animating sprite in cocos2d-x
问题 I want to change the size of a Sprite which is animating. How can I do this ? I tried to change its size by using setScale property but it is not working here. where I am doing wrong ? CCArray* frames = CCArray::createWithCapacity(3); CCSpriteFrameCache* frameCache = CCSpriteFrameCache::sharedSpriteFrameCache(); char file[100] = {0}; for (int i = 0; i < 3; i++) { sprintf(file, "bird%d.png", i); CCSpriteFrame* frame = frameCache->spriteFrameByName(file); frames->addObject(frame); } CCAnimation