Weird result from unchecked(), possible compiler bug?

瘦欲@ 提交于 2019-12-01 16:01:14

From MSDN on unchecked keyword,

In an unchecked context, if an expression produces a value that is outside the range of the destination type, the result is truncated.

The default context is checked,

In a checked context, if an expression produces a value that is outside the range of the destination type, the result depends on whether the expression is constant or non-constant. Constant expressions cause compile time errors, while non-constant expressions are evaluated at run time and raise exceptions.

Finally, Double/Float does not wrap.

  • int.MaxValue + 1 == int.MinValue (it overflows and wraps around with no exception)
  • uint.MaxValue + 1 == 0 (it overflows to zero since it is unsigned; no exception thrown)
  • float.MaxValue + 1 == float.MaxValue (yes, the runtime handles the overflow, no exception is thrown, but it behaves differently tha int and uint)
  • double.MaxValue + 1 == double.MaxValue (same as float)
  • decimal.MaxValue + 1 throws a System.OverflowException

Great, I found it. Buried deep inside the spec, there is a the following:

In an unchecked context, the conversion always succeeds, and proceeds as follows.

• The value is rounded towards zero to the nearest integral value. If this integral value is within the range of the destination type, then this value is the result of the conversion.

Otherwise, the result of the conversion is an unspecified value of the destination type.

So that's it. The result is undefined. Everything goes.

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