Deploying WPF Application with 3rd Party DLLs

时光总嘲笑我的痴心妄想 提交于 2019-11-27 14:04:11
Barrie

I've been tearing my hair out trying to fix this very problem this morning and eventually found the solution. It seems you already know which DLLs etc. you need for CEFSharp to work but I thought I would run through this in case anyone else is having the same problem. I have a C# WPF application and I'm using CEFSharp as the web view. I'm using CEFSharp v1 because I need the JavaScript -> C# bridge they provide which isn't yet implemented in v3. Here are the rough steps I went through in setting up the project (I'm using VS2013 but this will probably work in VS2012).

Installing CefSharp

  • Install CefSharp.Wpf through NuGet (I'm using v1.25.7)
  • That should put the relevant files in $(SolutionDir)packages\CefSharp.Wpf.1.25.7\cef

Configuring Build

  • To get the CefSharp DLLs to copy to our build folders, right-click on your project, select Properties -> Build Events and enter the following in the "Post-build event command line":

    xcopy "$(SolutionDir)packages\CefSharp.Wpf.1.25.7\cef*" "$(TargetDir)" /s /y /i

  • That should now copy all of the required DLLs from the cef folder as well as the devtools_resources.pak file and the locales folder plus its contents. I require them in my project as I need the chromium dev tools.

  • Double-check your project references contain CefSharp and CefSharp.Wpf. That should have been taken care of by NuGet.

Taking care of Visual C++ 2012 Runtime Files

  • I didn't want the user to have to download the whole Visual C++ 2012 Runtime Files as part of the deployment so through Visual Studio, add the folder Lib\Microsoft.VC110.CRT and add the 3 DLLs (msvcp110.dll, msvcr110.dll, vccorlib110.dll) from the following folder on your machine to the folder you just created in your project:

    C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\redist\x86\Microsoft.VC110.CRT

  • Select the 3 DLL files in Visual Studio, right-click -> properties. Make sure Build Action is set to "None" and Copy to Output Directory is set to "Do not copy". Now you need to add another post-build event to make sure these are copied properly (i.e. copied to the root so they sit alongside the CEF dlls and your project exe) for debug.

  • Right-click on your project, select Properties -> Build Events and enter the following in the "Post-build event command line" just after your other xcopy command for CEF:

    xcopy "$(ProjectDir)Lib\Microsoft.VC110.CRT*.*" "$(TargetDir)" /s /y /i

At this point, everything should be building. To publish the app with ClickOnce, I need it to push all of the CEF DLLs out as well as ensuring the files/folders required for chromium dev tools are present. If you don't need the dev tools or all of the DLLs then you can tweak this accordingly.

Ensuring CEF and C++ runtime files are deployed with ClickOnce

  • Right click your project in Visual Studio and select "unload project".
  • Right click and select to edit the csproj file.
  • Before the closing </Project> tag add this

    <ItemGroup>
       <Content Include="$(SolutionDir)packages\CefSharp.Wpf.1.25.7\cef\**\*">
         <Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
         <Visible>false</Visible>
      </Content>
    </ItemGroup>
    
    <ItemGroup>
       <Content Include="$(ProjectDir)Lib\Microsoft.VC110.CRT\**\*">
          <Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
          <Visible>false</Visible>
      </Content>
    </ItemGroup>
    
  • That will add everything from the cef folder into the project and make sure the C++ binaries are copied to the root of the project on deployment. In my case for CEF, I'm using the \**\* syntax at the end of the Include and %(RecursiveDir) to ensure all of the files are copied as well as the locales folder with its contents and structure preserved. Having set <Visible>false</Visible> you won't see the items in the solution explorer.

Relax

Now if you publish your app, it should copy over all of the required files and folders.

You could try this which solved a similar issue for me:

Add the DLL's that are not .NET libraries to the solution as files:

Right click project > Add > Existing Item

Then set their build action to Content and "Copy to output directory" to "Copy Always".

That way the libraries will be included in the output directory.

Since you already tried manually adding the suspect dll and it still does not work, the next thing I would do is run fusion and see what it really is complaining about, in other words what exactly is the dependency that can not be loaded. Here is a good tutorial on how to hunt down these types of errors:

Back to Basics: Using Fusion Log Viewer to Debug Obscure Loader Errors

jornh

Maybe you can work it out from the https://github.com/Code52/DownmarkerWPF sources?

They have at least a working ClickOnce installer for their app embedding CefSharp. I know because that's the way it got installed on my machine!

update just saw in comments that it's the VC Redist that you say you are missing then Distributing the Visual C++ Runtime Libraries (MSVCRT) seems relevant.

Also I seem to remember something vaguely about that for "VCRedist reasons" you are not supposed to distribute debug versions of your application. Can't you just switch from a Debug to a Release version? With this I think you can either bundle the needed VCRedist files as suggested in the CefSharp FAQ or add VCRedist as a prerequisite in your installer. DownmarkerWPF does it with their WIX installer setup which you can find on a branch in their GitHub repo. Something similar is AFAIK possible with the VStudio bundled installer if that's what you use.

Thanks to Barrie's answer to this, it helped me greatly. I'm using his answer below, but updating it to work for the latest CEF using Visual Studio 2015.

NOTE: I am only building/targeting the x86 platform. You may need to change or include x64 in the copy commands below to suit your needs.

Installing CefSharp

  • Install CefSharp.Wpf through NuGet (I'm using v51.0.0)

    NuGet Library After Install

  • That should put the relevant files in

    $(SolutionDir)packages\CefSharp.Wpf.51.0.0\CefSharp (CefSharp.Wpf) $(SolutionDir)packages\CefSharp.Common.51.0.0\CefSharp (CefSharp.Common) $(SolutionDir)packages\cef.redist.x86.3.2704.1432\CEF (Cef x86 redist) $(SolutionDir)packages\cef.redist.x64.3.2704.1432\CEF (Cef x64 redist)

Configuring Build

  • To get the CefSharp DLLs to copy to our build folders... I don't believe this is necessary anymore with the later versions of CefSharp. I found that I didn't need any of the "Post-build event command-line" xcopy stuff to get Click-Once to ship it out. (And yes, DevTools works too!)

Taking care of Visual C++ 2012 Runtime Files

  • (Switched to VCR 2013) I didn't want the user to have to download the whole Visual C++ 2013 Runtime Files as part of the deployment, so through Visual Studio, add the folder lib\Microsoft.VC120.CRT and add the 3 DLLs (msvcp110.dll, msvcr110.dll, vccorlib110.dll) from the following folder on your machine to the folder you just created in your project:

    C:\Windows\SysWOW64

    (Didn't see them in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\redist)

At this point, everything should be building. To publish the app with ClickOnce, we need it to push all of the CEF DLLs. You can tweak this accordingly...

Ensuring CEF and C++ runtime files are deployed with ClickOnce

  • Right click your project in Visual Studio and select "unload project".
  • Right click and select to edit the csproj file.
  • Before the closing tag add the following:

    <!--  BEGIN: CUSTOM ITEM GROUP INCLUDES INTO THE PROJECT (SO CLICK-ONCE PUBLISHES THEM) -->
    <ItemGroup>
            <Content Include="$(SolutionDir)packages\cef.redist.x86.3.2704.1432\CEF\**\*" Exclude="$(SolutionDir)packages\cef.redist.x86.3.2704.1432\CEF\x86\**\*;$(SolutionDir)packages\cef.redist.x86.3.2704.1432\CEF\locales\**\*.pak">
                    <Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
                    <Visible>false</Visible>
            </Content>
    </ItemGroup>
    <ItemGroup>
            <Content Include="$(SolutionDir)packages\cef.redist.x86.3.2704.1432\CEF\**\en-GB.*;$(SolutionDir)packages\cef.redist.x86.3.2704.1432\CEF\**\en-US.*">
                    <Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
                    <Visible>false</Visible>
            </Content>
    </ItemGroup>
    <ItemGroup>
            <Content Include="$(SolutionDir)packages\cef.redist.x86.3.2704.1432\CEF\x86\**\*">
            <Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
            <Visible>false</Visible>
            </Content>
    </ItemGroup>
    <ItemGroup>
            <Content Include="$(SolutionDir)packages\CefSharp.Common.51.0.0\CefSharp\x86\**\CefSharp.BrowserSubprocess.*">
                    <Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
                    <Visible>false</Visible>
            </Content>
    </ItemGroup>
    <ItemGroup>
            <Content Include="$(ProjectDir)lib\Microsoft.VC120.CRT\**\*">
                    <Link>%(Filename)%(Extension)</Link>
                    <Visible>false</Visible>
            </Content>
    </ItemGroup>
    <!--  END: CUSTOM ITEM GROUP INCLUDES INTO THE PROJECT (SO CLICK-ONCE PUBLISHES THEM) -->
    
  • That will add everything from the cef folder into the project and make sure the C++ binaries are copied to the root of the project on deployment. Having set false you won't see the items in the solution explorer.

  • REMEMBER: I am only building/targeting the x86 platform. You may need to change or include x64 in the copy commands below to suit your needs.

Publish

Now if you publish your app, it should copy over all of the required files and folders.


(EXTRA INFO) Supporting Older Operating Systems Info Below

If you need to use CefSharp for older machines (XP & Vista), simply install CefSharp.Wpf through NuGet using the older v47.0.0 version and change your .NET targeting to .NET 4.0 Client Profile.

Chromium ended support for XP and Vista in April 2016, CefSharp version 47 (or there abouts) still had support for it.

Another note on a problem and fix for XP:

There is a Chromium issue for XP deployments. Below is the article describing the fix followed by steps to deploy fix for JBCB.

Here's the link to the article: https://bitbucket.org/chromiumembedded/cef/issues/1787

...in it you'll see a reference to download a "dbghelp.dll". Download and extract.


YOU CAN TAKE A POST-INSTALL APPROACH LIKE BELOW OR CHOOSE TO INCLUDE THE DLL ALONG WITH YOUR OTHER PUBLISHED FILES. I'M CHOOSING NOT TO DEPLOY THE EXTRA DLL AND ONLY DEPLOY ON XP MACHINES (WE ONLY HAVE FEW) MANUALLY.


Take these steps to fix deployment on an XP machine:

  1. Install the CefSharp Browser on the XP machine (via Click-Once)
  2. Copy the "dbghelp.dll"
  3. Paste it in the local install directory on the XP machine (per the instructions in previous link: along side the "libcef.dll" file).

NOTE: For click-once installs, will be in a sub-folder under this location:

C:\Documents and Settings\<UserName>\Local Settings\Apps\2.0\<auto-gen ostificated ID>

Read very carefully the official list of CefSharp dependencies - there are a lot of them! You need to get them all into the ClickOnce bin folder somehow.

Here is how I solved it:

  • Before deploying, install the latest version of Visual C++ Redistributable. on each PC you are deploying to (using group policy or just manually).
  • Start with a blank test project.
  • Add project references to CefSharp, CefSharp.Core, etc.
  • Add each dependency into a single folder in the project directory to keep them organised (Files\CefSharp\).
  • Ensure all files are configured with Build Action: Content, and Copy to Output Dir: Copy always.
  • Make a function Initalise_CefSharpFiles() to copy the files/folders into the bin root folder (where CefSharp looks for them). For example, copy from: Bin\Files\CefSharp\* to: Bin\*.
  • And finally at run time, call Initalise_CefSharpFiles() once after the app loads, and before initialising CefSharp's settings.
易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!