Glscene Ugly Texture with Materiallib

懵懂的女人 提交于 2020-01-06 09:03:41

问题


I am using GLScene in my delphi project. I add some freeform on my scene (for example tooth). in the past I don't use material libs. I add my texture via the material property directrly of the freeform. Now I have to use materiallibs because I want to use some shader. But if I add a materiallib to my free from I get a ugly result from it. You can see the effect on this picture

Where is my mistake?

Thanks for any answer or tip


回答1:


Apparently the texture is not active. Did you enable it in the material library?



来源:https://stackoverflow.com/questions/5026283/glscene-ugly-texture-with-materiallib

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