问题
I know I can use lipo
to create a universal static library that I can then include in my project.
It's convenient because it builds for the simulator or device, but will it make my project's archive bigger than if I had (a) included the static library built for device only or (b) made the static library project a subproject of my project?
来源:https://stackoverflow.com/questions/22489812/does-lipo-increase-final-binary-size