Offline audio render with AudioKit for iOS < 11

。_饼干妹妹 提交于 2019-12-24 04:03:33

问题


I have 4 AKPlayer nodes and each one is connected to some effects and finally they are mixed together. I want to render offline the output for iOS > 9.0 but I can't figure out how.

edit : I have implemented the render and separated it for iOS >11 While iOS>11 renderToFile seems to do well, but for iOS <11 the rendered file has some lags and jumps forward at some seconds, resulting silent in the end.

here is my render function :

do{
    if #available(iOS 11, *) {
        let outputFile = try AKAudioFile(forWriting: url, settings: [:])
        _ = AudioKit.engine.isRunning
        try AudioKit.renderToFile(outputFile, duration: karaPlayer.duration, prerender: {
            self.seekTo(time: 0)
        })
    }else {
        let offlineNode = AKOfflineRenderNode(self.mixer)
        AudioKit.output = offlineNode
        offlineNode.internalRenderEnabled = false
        try AudioKit.start()    
        self.seekTo(time: 0)
        try offlineNode.renderToURL(url, duration: self.karaPlayer.duration)
        self.karaPlayer.stop()
        self.voicePlayer.stop()
        offlineNode.internalRenderEnabled = true    
    }
} catch {
    print(error)
    print("Couldn't render output file")
}

mixer's inputs are 2 AKPlayer Nodes that read from a ".caf" file.


回答1:


If you want to use iOS11+ you can use AudioKit's render to file:

/// Render output to an AVAudioFile for a duration.
///     - Parameters
///         - audioFile: An file initialized for writing
///         - seconds: Duration to render
///         - prerender: A closure called before rendering starts, use this to start players, set initial parameters, etc...
///
@available(iOS 11.0, macOS 10.13, tvOS 11.0, *)
public func renderToFile(_ audioFile: AVAudioFile, seconds: Double, prerender: (() -> Void)? = nil) throws {

If you need support for iOS9+ use AKOfflineRenderNode's render to URL function:

@available(iOS, obsoleted: 11) @available(tvOS, obsoleted: 11) @available(macOS, obsoleted: 10.13) open class AKOfflineRenderNode: AKNode, AKComponent, AKInput {

public typealias AKAudioUnitType = AKOfflineRenderAudioUnit
public static let ComponentDescription = AudioComponentDescription(effect: "mnrn")
private var internalAU: AKAudioUnitType?

open var internalRenderEnabled: Bool {
    get { return internalAU!.internalRenderEnabled }
    set { internalAU!.internalRenderEnabled = newValue }
}

open func renderToURL(_ url: URL, seconds: Double, settings: [String: Any]? = nil) throws {
    return try internalAU!.render(toFile: url, seconds: seconds, settings: settings)
}


来源:https://stackoverflow.com/questions/50238045/offline-audio-render-with-audiokit-for-ios-11

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!