问题
I need to generate 2 sine wave tones with different frequency and play them separately into right and left channel in stereo mode on Android.
This is my code:
int sample;
double sampleRate;
double duration;
double time;
double f1;
double f2;
double amplitude1;
double amplitude2;
double sineWave1;
double sineWave2;
float[] buffer1;
float[] buffer2;
byte[] byteBuffer1;
byte[] byteBuffer2;
byte[] byteBufferFinal;
int bufferIndex;
short x;
short y;
AudioTrack audioTrack;
@Override
public void onCreate(Bundle savedInstanceState){
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
sampleRate = 44100.0;
duration = 20.0;
f1 = 440.0;
amplitude1= 1;
f2 = 444.0;
amplitude2 = 0;
buffer1 = new float[(int)(duration*sampleRate)];
buffer2 = new float[(int)(duration*sampleRate)];
for(sample = 0; sample < buffer1.length; sample ++){
time = sample / sampleRate;
buffer1[sample] = (float)(amplitude1*Math.sin(2*Math.PI*f1*time));
buffer2[sample] = (float)(amplitude2*Math.sin(2*Math.PI*f2*time));
}
byteBuffer1 = new byte[buffer1.length*2]; //two bytes per audio frame, 16 bits
for(int i = 0, bufferIndex=0; i < byteBuffer1.length; i++){
x = (short) (buffer1[bufferIndex++]*32767.0); // [2^16 - 1]/2 = 32767.0
byteBuffer1[i] = (byte) x; // low byte
byteBuffer1[++i] = (byte) (x >>> 8); // high byte
}
byteBuffer2 = new byte[buffer2.length*2];
for(int j = 0, bufferIndex=0; j < byteBuffer2.length; j++){
y = (short) (buffer2[bufferIndex++]*32767.0);
byteBuffer2[j] = (byte) y; // low byte
byteBuffer2[++j] = (byte) (y >>> 8); // high byte
}
byteBufferFinal = new byte[byteBuffer1.length*2];
//LL RR LL RR LL RR
for(int k = 0, index = 0; index < byteBufferFinal.length - 4; k=k+2){
byteBufferFinal[index] = byteBuffer1[k]; // LEFT {0,1/4,5/8,9/12,13;...}
byteBufferFinal[index+1] = byteBuffer1[k+1];
index = index + 2;
byteBufferFinal[index] = byteBuffer2[k]; // RIGHT {2,3/6,7/10,11;...}
byteBufferFinal[index+1] = byteBuffer2[k+1];
index = index + 2;
}
audioTrack = new AudioTrack(AudioManager.STREAM_MUSIC,
(int) sampleRate,AudioFormat.CHANNEL_OUT_STEREO,
AudioFormat.ENCODING_PCM_16BIT,byteBufferFinal.length,
AudioTrack.MODE_STATIC);
audioTrack.write(byteBufferFinal, 0, byteBufferFinal.length);
audioTrack.play();
}
The output buffer(byteBufferFinal) has the 16-bit format: LL RR LL RR LL RR LL (where each character is 1 byte)
My code doesn't do well the distribution of the sound in the left and right channel. I prove it leaving one amplitude in "1" and the other in "0", so that 1 of the 2 channels left without sound, BUT both emit sound
What's wrong in my code?
回答1:
I tried it with API 18, Eclipse Kepler, running on my Samsung S4 and it worked fine. The right channel was silent and the left channel played a 440Hz sine wave.
The only bug I noticed while reading the code is that the played duration is 1/2 of what it should be: the line "byteBufferFinal = new byte[buffer1.length*2];" should instead be "byteBufferFinal = new byte[byteBuffer1.length*2];"
Sadly, the problem might just be your audio cable or speakers: the audio plug might not be plugged all the way into the phone jack, making one channel play in both speakers.
来源:https://stackoverflow.com/questions/20461243/how-to-play-two-sine-wave-on-left-and-right-channel-separately-with-16-bit-forma