问题
Thanks for @Justin XL and @grek40 help me so much.
I must apologize for my poor English that troubles everyone so much.
And I think I need to improve this question to help any others in the furture.
Here is the newest:
I need to make a square button like this:
My programme is a fullscreen programme that different device has different window's size.
So my square button should be can resizeable also beaucase I want to make a Reactive UI.
And now how can I make a square button?
Thank you.
回答1:
Use the Rectangle.Stretch
property:
<Rectangle Fill="Red" Stretch="Uniform"></Rectangle>
I think this answers the actual question of creating a rectangle where width and height are the same and the rectangle is stretched to the available space.
In terms of binding, a MultiBinding
on both Width
and Height
with an IMultiValueConverter
implementation that returns the minimum of all input values might work. However, it's only needed for controls that don't provide automated stretching.
You can use attached properties to set the same width/height for a given limit:
public static class SquareSize
{
public static double GetWidthLimit(DependencyObject obj)
{
return (double)obj.GetValue(WidthLimitProperty);
}
public static void SetWidthLimit(DependencyObject obj, double value)
{
obj.SetValue(WidthLimitProperty, value);
}
public static readonly DependencyProperty WidthLimitProperty = DependencyProperty.RegisterAttached(
"WidthLimit", typeof(double), typeof(SquareSize),
new FrameworkPropertyMetadata(double.PositiveInfinity, new PropertyChangedCallback(OnWidthLimitChanged)));
private static void OnWidthLimitChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
UpdateSize(d, (double)e.NewValue, GetHeightLimit(d));
}
public static double GetHeightLimit(DependencyObject obj)
{
return (double)obj.GetValue(HeightLimitProperty);
}
public static void SetHeightLimit(DependencyObject obj, double value)
{
obj.SetValue(HeightLimitProperty, value);
}
public static readonly DependencyProperty HeightLimitProperty = DependencyProperty.RegisterAttached(
"HeightLimit", typeof(double), typeof(SquareSize),
new FrameworkPropertyMetadata(double.PositiveInfinity, new PropertyChangedCallback(OnHeightLimitChanged)));
private static void OnHeightLimitChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
UpdateSize(d, GetWidthLimit(d), (double)e.NewValue);
}
private static void UpdateSize(DependencyObject d, double widthLimit, double heightLimit)
{
double resultSize = Math.Min(widthLimit, heightLimit);
d.SetCurrentValue(FrameworkElement.WidthProperty, resultSize);
d.SetCurrentValue(FrameworkElement.HeightProperty, resultSize);
}
}
Use with appropriate xmlns namespace
<Border x:Name="border" Grid.Column="1" Grid.Row="1">
<Rectangle
Fill="Red"
local:SquareSize.WidthLimit="{Binding ElementName=border,Path=ActualWidth}"
local:SquareSize.HeightLimit="{Binding ElementName=border,Path=ActualHeight}"/>
</Border>
A solution involving a custom control as wrapper for square-spaced content:
public class SquareContentControl : ContentControl
{
protected override Size ArrangeOverride(Size arrangeBounds)
{
var sizeLimit = Math.Min(arrangeBounds.Width, arrangeBounds.Height);
if (VisualChildrenCount > 0)
{
var child = GetVisualChild(0) as UIElement;
if (child != null)
{
child.Arrange(new Rect(new Point((arrangeBounds.Width - sizeLimit) / 2, (arrangeBounds.Height - sizeLimit) / 2), new Size(sizeLimit, sizeLimit)));
return arrangeBounds;
}
}
return base.ArrangeOverride(arrangeBounds);
}
protected override Size MeasureOverride(Size constraint)
{
var sizeLimit = Math.Min(constraint.Width, constraint.Height);
if (VisualChildrenCount > 0)
{
var child = GetVisualChild(0) as UIElement;
if (child != null)
{
child.Measure(new Size(sizeLimit, sizeLimit));
return child.DesiredSize;
}
}
return base.MeasureOverride(constraint);
}
}
Usage:
<Border x:Name="border" Grid.Column="1" Grid.Row="1">
<local:SquareContentControl>
<Rectangle Fill="Red"/>
</local:SquareContentControl>
</Border>
回答2:
It's perfectly fine to have pure UI logic like this live inside its code-behind. I'd even argue it's more efficient in most cases.
In your example, it's super easy to square your Rectangle
with the following code
XAML
<Border x:Name="MyBorder"
Grid.Column="1"
Grid.Row="1"
SizeChanged="MyBorder_SizeChanged">
<Rectangle x:Name="MyRectangle"
Fill="LightBlue" />
</Border>
Code-behind
private void MyBorder_SizeChanged(object sender, SizeChangedEventArgs e)
{
if (MyBorder.ActualWidth > MyBorder.ActualHeight)
{
MyRectangle.Width = MyRectangle.Height = MyBorder.ActualHeight;
}
else if (MyBorder.ActualWidth < MyBorder.ActualHeight)
{
MyRectangle.Height = MyRectangle.Height = MyBorder.ActualWidth;
}
}
But can we improve this? Since you want a square Button
, it makes most sense to create a SquareButton
and insert it straight into your Grid
.
So the XAML can be simplified to a much more readable version below
<local:SquareButton Grid.Column="1" Grid.Row="1" />
Then you just need to implement the custom control like the following
SquareButton
class
[TemplatePart(Name = PART_Root, Type = typeof(Border))]
[TemplatePart(Name = PART_ContentHost, Type = typeof(Border))]
public sealed class SquareButton : Button
{
private const string PART_Root = "Root";
private const string PART_ContentHost = "ContentHost";
public SquareButton()
{
DefaultStyleKey = typeof(SquareButton);
}
protected override void OnApplyTemplate()
{
base.OnApplyTemplate();
var root = (Border)GetTemplateChild(PART_Root);
var contentHost = (Border)GetTemplateChild(PART_ContentHost);
root.SizeChanged += (s, e) =>
{
if (root.ActualWidth > root.ActualHeight)
{
contentHost.Width = contentHost.Height = root.ActualHeight;
}
else if (root.ActualWidth < root.ActualHeight)
{
contentHost.Height = contentHost.Height = root.ActualWidth;
}
};
}
}
SquareButton
Style inside Themes/Generic.xaml
<Style TargetType="local:SquareButton">
<Setter Property="Background"
Value="{ThemeResource SystemControlBackgroundBaseLowBrush}" />
<Setter Property="Foreground"
Value="{ThemeResource SystemControlForegroundBaseHighBrush}" />
<Setter Property="BorderBrush"
Value="{ThemeResource SystemControlForegroundTransparentBrush}" />
<Setter Property="BorderThickness"
Value="{ThemeResource ButtonBorderThemeThickness}" />
<Setter Property="Padding"
Value="8,4,8,4" />
<Setter Property="HorizontalAlignment"
Value="Stretch" />
<Setter Property="VerticalAlignment"
Value="Stretch" />
<Setter Property="FontFamily"
Value="{ThemeResource ContentControlThemeFontFamily}" />
<Setter Property="FontWeight"
Value="Normal" />
<Setter Property="FontSize"
Value="{ThemeResource ControlContentThemeFontSize}" />
<Setter Property="UseSystemFocusVisuals"
Value="True" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="local:SquareButton">
<Border x:Name="Root">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal">
<Storyboard>
<PointerUpThemeAnimation Storyboard.TargetName="ContentHost" />
</Storyboard>
</VisualState>
<VisualState x:Name="PointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="BorderBrush">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{ThemeResource SystemControlHighlightBaseMediumLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{ThemeResource SystemControlHighlightBaseHighBrush}" />
</ObjectAnimationUsingKeyFrames>
<PointerUpThemeAnimation Storyboard.TargetName="ContentHost" />
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentHost"
Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{ThemeResource SystemControlBackgroundBaseMediumLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="BorderBrush">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{ThemeResource SystemControlHighlightTransparentBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{ThemeResource SystemControlHighlightBaseHighBrush}" />
</ObjectAnimationUsingKeyFrames>
<PointerDownThemeAnimation Storyboard.TargetName="ContentHost" />
</Storyboard>
</VisualState>
<VisualState x:Name="Disabled">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentHost"
Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{ThemeResource SystemControlBackgroundBaseLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{ThemeResource SystemControlDisabledBaseMediumLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="BorderBrush">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{ThemeResource SystemControlDisabledTransparentBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border x:Name="ContentHost" Background="{TemplateBinding Background}">
<ContentPresenter x:Name="ContentPresenter"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
Content="{TemplateBinding Content}"
ContentTransitions="{TemplateBinding ContentTransitions}"
ContentTemplate="{TemplateBinding ContentTemplate}"
Padding="{TemplateBinding Padding}"
HorizontalContentAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalContentAlignment="{TemplateBinding VerticalContentAlignment}"
AutomationProperties.AccessibilityView="Raw" />
</Border>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
Hope this helps!
回答3:
EDIT 2017/8/17 only works on WPF, not UWP.
Using Minimum Converter:
public class MinConverter : IMultiValueConverter
{
public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture)
{
double result = double.NaN;
if (values != null)
{
try
{
result = values.Cast<double>().Aggregate(double.PositiveInfinity, (a, b) => Math.Min(a, b));
}
catch (Exception)
{
result = double.NaN;
}
}
return result;
}
public object[] ConvertBack(object value, Type[] targetTypes, object parameter, CultureInfo culture)
{
throw new NotSupportedException();
}
}
Then in your xaml set the Rectangle Height to match parent's Border Min(ActualHeight, ActualWidth). And the Rectangle Width can just bind to Rectangle's ActualHeight
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="0.1*"></RowDefinition>
<RowDefinition Height="0.8*"></RowDefinition>
<RowDefinition Height="0.1*"></RowDefinition>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="0.1*"></ColumnDefinition>
<ColumnDefinition Width="0.8*"></ColumnDefinition>
<ColumnDefinition Width="0.1*"></ColumnDefinition>
</Grid.ColumnDefinitions>
<Border x:Name="Bd" Grid.Column="1" Grid.Row="1">
<Rectangle x:Name="R"
Width="{Binding Path=ActualHeight, Mode=OneWay, RelativeSource={RelativeSource Self}}">
<Rectangle.Height>
<MultiBinding Converter="converter:MinConverter">
<Binding ElementName="Bd" Path="ActualHeight"/>
<Binding ElementName="Bd" Path="ActualWidth"/>
</MultiBinding>
</Rectangle.Height>
</Rectangle>
</Border>
</Grid>
来源:https://stackoverflow.com/questions/45685250/how-to-create-a-square-button