问题
I've been reading tons of questions, articles, and documentation, but I've not found a solution to my problem.
I'd like to create a simple class for use in debugging. The end result of which would allow me to do something like this:
logger << error << L"This is a problem!" << endl;
logger << warning << L"This might be a problem!" << endl;
logger << info << L"This isn't a problem but I thought you should know about it" << endl;
With the idea that within the logger class I can toggle whether or not these things make it to the console/debug file.
logger.setLevel(ERROR);
I've got a skeleton together but I can't get the operator overloading for the manipulators to work.
Here's Logger.h:
class LoggerBuffer : public wfilebuf {
// Functions
public:
LoggerBuffer() { wfilebuf::open("NUL", ios::out); currentState = 1;}
~LoggerBuffer() {wcout << "DELETED!" << endl;}
void open(const char fname[]);
void close() {wfilebuf::close();}
virtual int sync();
void setState(int newState);
// Variables
private:
int currentState;
};
class LoggerStream : public wostream {
// Functions
public:
LoggerStream() : wostream(new LoggerBuffer()), wios(0) {}
~LoggerStream() { delete rdbuf(); }
void open(const char fname[] = 0) {
wcout << "Stream Opening " << fname << endl;((LoggerBuffer*)rdbuf())->open(fname); }
void close() { ((LoggerBuffer*)rdbuf())->close(); }
void setState(int newState);
};
And Logger.cpp:
void LoggerBuffer::open(const char fname[]) {
wcout << "Buffer Opening " << fname << endl;
close();
wfilebuf* temp = wfilebuf::open(fname, ios::out);
wcout << "Temp: " << temp << endl;
}
int LoggerBuffer::sync() {
wcout << "Current State: " << currentState << ", Data: " << pbase();
return wfilebuf::sync();
}
void LoggerBuffer::setState(int newState) {
wcout << "New buffer state = " << newState << endl;
currentState = newState;
}
void LoggerStream::setState(int newState) {
wcout << "New stream state = " << newState << endl;
((LoggerBuffer*)rdbuf())->setState(newState);
}
And main.cpp:
struct doSetState {
int _l;
doSetState ( int l ): _l ( l ) {}
friend LoggerStream& operator<< (LoggerStream& os, doSetState fb ) {
os.setState(3);
return (os);
}
};
...
LoggerStream test;
test.open("debug.txt");
test << "Setting state!" << doSetState(1) << endl;
...
This mess produces the following error in VS2005:
"error C2679: binary '<<' : no operator found which takes a right-hand operand of type 'doSetState' (or there is no acceptable conversion)"
Any help is GREATLY appreciated.
Thanks!
回答1:
Your ostream operator does not have the correct signature. It should be:
friend LoggerStream& operator<< (LoggerStream& os, const doSetState& fb )
(It is necessary to use a reference, because a single-pass compiler does not know the size of doSetState when it is midway through the class definition.)
回答2:
The problem is that when you do this:
test << "Setting state!"
It returns a basic wostream object. So chaining it doesn't work, since there is no overload for:
wostream& operator<< (wostream& os, const doSetState& fb )
You can however do it on separate lines, like this:
test << "Setting state!";
test << doSetState(1) << endl;
回答3:
I would go for a slightly different approach.
Instead of inheriting from std::wostream
, I would have a std::wfostream
member in my logger class. Then you can have a generic templated operator<<
that selectively forwards to the embedded stream.
For example:
class Logger;
template<class T> Logger& operator<<(Logger&, const T&);
enum LogLevel
{
debug,
info,
warning,
error
};
class Logger
{
public:
void open(const char* file) { stream.open(file); }
void close() { stream.close(); }
void passLevel(Loglevel level) { pass = level; }
void logLevel(LogLevel level) { current = level; }
private:
bool passThrough() { return current >= pass; }
std::wofstream stream;
LogLevel pass;
LogLevel current;
friend template<class T> Logger& operator<<(Logger&, const T&);
};
template<class T>
Logger& operator<<(Logger& log, const T& rhs)
{
if (log.passthrough())
{
log.stream << rhs;
}
return log;
}
Logger& operator<<(Logger&, LogLevel level)
{
log.logLevel(level);
return log;
}
struct setLogLevel {
setLogLevel(LogLevel l) : level(l) { }
LogLevel level;
};
Logger& operator<<(Logger&, const setLogLevel setter)
{
log.passLevel(setter.level);
return log;
}
来源:https://stackoverflow.com/questions/4162135/simple-wostream-logging-class-with-custom-stream-manipulators