Implementing render-to-vertex-array, glReadPixels fails (invalid operation)

孤者浪人 提交于 2019-12-04 13:21:10
doeke

I've solved the issue myself.

The last argument to ReadPixels is used as an offset instead of a pointer in this case, and is not automatically cast by pyopengl, use:

glReadPixels(0, 0, w, h, GL_RGBA, GL_FLOAT, c_void_p(0)) # works!
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