Creating XNA AudioEngine on windows game project
问题 I'm reading this book "Learning XNA 4.0", and in chapter 6 it teaches how to play sounds using XACT Audio files. It asks me to create an AudioEngine object, but I can't find that class.AudioEngine I have the right using statement (Microsoft.Xna.Framework.Audio) and the right reference (microsoft.xna.framework.dll). does anybody have any idea whats wrong? 回答1: This is an error in the documentation. AudioEngine is actually in the Microsoft.Xna.Framework.Xact assembly. Add a reference to that,