Issue with SKVideoNode in SpriteKit, Simulator just shows Grey Screen
问题 Trying to run a 'Cut Scense Video' before entering into my game build. The game works great. I have created a separate scene, which I named "StartScene" to play my cut scene. The build succeeds, but when it gets to the cut scene part on the simulator I get a blank grey screen. I have searched online and get a lot of resizing issues with the video, however Apple Developer says this: When a video node is created, its size property is initialized to the base size of the video content, but you