Create a raycast in spritekit
问题 I am building a game using Spritekit and am trying to build a raycast that will connect the player with the point where the player tapped. It will be like a rope that connects the player to the point where he or she tapped. For example if a player taps at the point x: 0, y: 0 then it will become a rope that connects both things with each other. With the time the rope will become shorter and the player will be dragged against it. The player does have a physicsbody. When the player releases the