Temporal filtering on depth image
问题 I'm reading the following paper and I'm trying to implement it, but it seems I'm not understanding fully the paper. https://vcg.informatik.uni-rostock.de/~malub/publications/2016_depthenhance/16_ARLS_depthenhancement.pdf I have calculated optical flow and some history of the depth images, and took the a linear average over the history samples as shown in the shader code. What I get is an image that has holes however the original one doesn't have any holes. Current filtered image Shader