Get access to later versions of GLSL
问题 I was making a shader with GLSL so I could apply texture arrays to a cube when I ran into an issue. The issue was that layout wasn't supported in the version I was using. Easy fix, use a later version, but the problem with that was that I don't have support for later versions that support layout . I was wondering, is it possible to get support for later versions of GLSL, and if so, how would I do such a thing? This is my current GLSL code for applying textures Vertex Shader: #version 130