How to Rejoin a player to a room using PUN Unity3D?
问题 I am building a multiplayer game using PUN where two player in a room will play with each other. While playing if network seems very slow of a player, he/she automatically disconnected from Photon server. I want to give a waiting time to respond the disconnected player and meanwhile he can again join the room and continue his game. How can I do this? Any kind of help is highly appreciated. TIA 回答1: PUN does not support rejoin as Phtoon Turnbased does (with actor number and player state