peer

Qt/C++ : How to get remote PC (communication peer) MAC address?

天大地大妈咪最大 提交于 2019-12-03 23:07:25
问题 I am using Qt5 on Windows 7. In my application ( TCP server ), I am currently using some methods from QTcpSocket class: - QAbstractSocket::peerAddress() in order to get the peer address ; - QAbstractSocket::peerPort() in order to get the peer port . I would also want to get the MAC address of the communication peer. Is this possible, without using a custom protocol (i.e. without having to exchange some custom messages between my app and the peer)? If yes, how? Late Edit : There is now a very

File Upload in Angular 4

♀尐吖头ヾ 提交于 2019-12-03 09:34:53
问题 when I'm trying to install "npm install ng2-file-upload --save" in my angular 4 application it throws UNMET PEER DEPENDENCY @4.1.0 UNMET PEER DEPENDENCY @4.1.0 `-- ng2-file-upload@1.2.1 and upload is not working my applications throws "Can't bind to 'uploader' since it isn't a known property of 'input'" this is my HTML <input type="file" ng2FileSelect [uploader]="upload" multiple formControlName="file" id="file"/> and its Component import { FileUploadModule } from 'ng2-file-upload/ng2-file

Peer-to-peer network over wifi in iOS

放肆的年华 提交于 2019-12-03 08:40:46
问题 I've been at this for a few days now, and can't seem to find a solution. I want to create a peer to peer network over wifi on iOS. All open source code seems to be supporting running a server or being a client, but there's no code built to support being both - a peer. Is anybody aware of a way I can do this? 回答1: iOS 7 adds the Multipeer Connectivity Framework for exactly this purpose. 回答2: Have you thought of using Apple's GameKit framework? I've used it in the past for some simple

Peer to Peer file transfer c#

本秂侑毒 提交于 2019-12-03 06:48:06
Hey, I have been looking on google and I cannot seem to find anything about peer to peer transfer. Basically, I want to be able to send a file from my computer to someone else's computer. Does anyone know of any guides that can help me with this? Thanks. Roman Starkov If you really just want to "send a file from my computer to someone else's computer" using C# then you may not be looking for true p2p. You can just use raw TCP. For this you need the remote computer to listen for a connection, your computer to open a connection to the remote computer, and start sending data. There's a very basic

File Upload in Angular 4

二次信任 提交于 2019-12-03 01:11:37
when I'm trying to install "npm install ng2-file-upload --save" in my angular 4 application it throws UNMET PEER DEPENDENCY @4.1.0 UNMET PEER DEPENDENCY @4.1.0 `-- ng2-file-upload@1.2.1 and upload is not working my applications throws "Can't bind to 'uploader' since it isn't a known property of 'input'" this is my HTML <input type="file" ng2FileSelect [uploader]="upload" multiple formControlName="file" id="file"/> and its Component import { FileUploadModule } from 'ng2-file-upload/ng2-file-upload'; import { FileSelectDirective, FileUploader } from 'ng2-file-upload/ng2-file- upload'; export

Peer-to-peer network over wifi in iOS

半世苍凉 提交于 2019-12-02 22:29:21
I've been at this for a few days now, and can't seem to find a solution. I want to create a peer to peer network over wifi on iOS. All open source code seems to be supporting running a server or being a client, but there's no code built to support being both - a peer. Is anybody aware of a way I can do this? darrinm iOS 7 adds the Multipeer Connectivity Framework for exactly this purpose. Have you thought of using Apple's GameKit framework? I've used it in the past for some simple communication between devices. It's really simple and can get you out of the gate quickly. This looks like a good

关于httpclient peer not authenticated的问题

試著忘記壹切 提交于 2019-11-30 11:00:42
本文属于原创,更多详细信息查看: http://www.pm-road.com/index.php/2014/08/22/78/ 出现此问题主要原因是因为在请求过程中证书的问题;有些客户端并未安装服务器要求的证书,所以会产生此问题,以下是部分报错代码: javax.net.ssl.SSLPeerUnverifiedException: peer not authenticated at com.sun.net.ssl.internal.ssl.SSLSessionImpl.getPeerCertificates(Unknown Source) at org.apache.http.conn.ssl.AbstractVerifier.verify(AbstractVerifier.java:128) at org.apache.http.conn.ssl.SSLSocketFactory.connectSocket(SSLSocketFactory.java:397) at org.apache.http.impl.conn.DefaultClientConnectionOperator.openConnection(DefaultClientConnectionOperator.java:148) at org.apache.http.impl.conn

How to make an android peer to peer without using intermediate server? [closed]

▼魔方 西西 提交于 2019-11-30 03:43:18
I need to make an android peer to peer app that should work with any Internet connectivity and without using intermediate server. Can somebody plz give me any start up ideas. I haven't find any answer while googling. Any help would be appreciated. Regards, Pawan Adobe AIR, which can run on Android 2.2+ devices can use a (fledgling) technology called Adobe Cirrus (used to be Stratus) which makes p2p possible. If you would prefer to use Java and create your own p2p system, you might like to take a look at this project: peerdroid However, I don't have any experience using either of these on

Getting “SocketException : Connection reset by peer” in Android

泪湿孤枕 提交于 2019-11-26 15:14:28
My app needs to contact the same device it is working on, via http://127.0.0.1/... (a localhost url). For some reason, about 50% of the times (and maybe exactly 50%) when I reach a website there with JSON content, I get the exception: java.net.SocketException: recvfrom failed: ECONNRESET (Connection reset by peer) For the other 50%, I get perfectly good results. I've tried to do polls (and even large delay between polls), but I keep getting the same weird results. I've searched the internet and also here, and I'm not sure why it occurs. Does the peer mean that the client has caused it? Why

Getting “SocketException : Connection reset by peer” in Android

假如想象 提交于 2019-11-26 05:57:59
问题 My app needs to contact the same device it is working on, via http://127.0.0.1/... (a localhost url). For some reason, about 50% of the times (and maybe exactly 50%) when I reach a website there with JSON content, I get the exception: java.net.SocketException: recvfrom failed: ECONNRESET (Connection reset by peer) For the other 50%, I get perfectly good results. I\'ve tried to do polls (and even large delay between polls), but I keep getting the same weird results. I\'ve searched the internet