nexus-7

Asus Nexus 7 not recognized by Android dev tools via adb

▼魔方 西西 提交于 2019-12-03 04:06:52
问题 Problem: Asus Nexus 7 not recognized by adb when correctly installed and connected Setup: Asus Nexus 7 tablet Windows 7 64 bit OS Steps taken: Installed 64 bit Java JDK (http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html) Installed Android SDK (http://developer.android.com/sdk/index.html) Installed Google USB driver (http://developer.android.com/tools/extras/oem-usb.html) Set tablet to USB debugging mode In the Windows Device Manager, the Nexus is recognized

Nexus 7 (2013) and Win 7 64 - cannot install USB driver despite checking many forums and online resources

断了今生、忘了曾经 提交于 2019-12-03 02:36:55
问题 I'm trying to set up my Nexus 7 (2013) for debugging, but I am getting stuck at the step where you install the USB driver. Here's what I've tried so far: Steps taken: Turned on debugging mode on Nexus 7 (2013) Connected device to PC Downloaded Google USB Driver at http://developer.android.com/sdk/win-usb.html (and unpacked it) Opened Computer Management and tried to update drivers on Nexus 7 device Directed the driver update wizard to the unpacked usb_driver folder with Include Subfolders

Android 4.2.2 adb can't find devices

依然范特西╮ 提交于 2019-12-03 01:37:03
With the new update to 4.2.2 to my Galaxy Nexus and Nexus 7, I can't find both my devices under adb . These are the steps I took: Updated to 4.2.2 Updated ADT and SDK through the SDK Manager Checked ADB version, it's at 1.0.31 Restarted PC and Tablet and Phone numerous times When I run adb devices , it's just blank. I have the same issue on Windows 8 and on Ubuntu 12.10, but on Ubuntu it shows my device and it says offline . Are there any other steps I can take? Try pre-installing the drivers for your devices. Make sure, under Windows, that your device is recognized in the System control panel

Bluetooth BLE Android write to peripheral with max throughput

浪尽此生 提交于 2019-12-03 01:13:36
Our company develops a hardware unit that has Bluetooth BLE and we have a service app in a Nexus 7 (2013) that we want to send firmware files to the unit with. The files can be as large as 500kb. The BT chip is a Texas Instruments CC2540. I have gone through tons of we pages, and scanned Stack overflow for information how to speed up the transfer of data from the Android device to the CC2540, but haven´t found any really good example. On Nordic semiconductors homepage I found an example of how they calculate the maximum throughput for a Android unit: ( https://devzone.nordicsemi.com/index.php

USB driver Asus Nexus 7 Windows 7

浪子不回头ぞ 提交于 2019-12-02 22:53:39
I have tried every suggestion on this website and many others to no avail. Is it even possible to do android development for a nexus 7 on windows? I have tried the usb driver downloaded from the sdk manager, the one from asus. I have tried changing the usb mode to PTP and I am still getting the the same message when I try to install the driver (manually). "Windows could not find driver software for your device" I know this question has been answered, but I just ran into an issue where uninstalling the Unknown Device, and then updating the driver manually was not working (by selecting the sdk/.

Android Chrome browser unnecessarily renames names & types of downloaded files

拟墨画扇 提交于 2019-12-02 19:14:59
问题 I thought I'd repost this since I have more detailed information: THE ISSUE: Android Chrome browser renames a file to "Download" in all cases. It renames the type to ".bin" in some instances (if the extension is .MOV, for instance). As I've mentioned before, the Firefox and Dolphin browser apps on the same Android device don't exhibit this behavior. The files are downloaded correctly. As a side note, I already tried specifying a "Download" attribute within the Anchor element with no luck. The

Asus Nexus 7 not recognized by Android dev tools via adb

随声附和 提交于 2019-12-02 17:26:53
Problem: Asus Nexus 7 not recognized by adb when correctly installed and connected Setup: Asus Nexus 7 tablet Windows 7 64 bit OS Steps taken: Installed 64 bit Java JDK (http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html) Installed Android SDK (http://developer.android.com/sdk/index.html) Installed Google USB driver (http://developer.android.com/tools/extras/oem-usb.html) Set tablet to USB debugging mode In the Windows Device Manager, the Nexus is recognized as an Android Device via Android Composite ADB Interface. The device status indicates it is connected

Nexus 7 (2013) and Win 7 64 - cannot install USB driver despite checking many forums and online resources

不打扰是莪最后的温柔 提交于 2019-12-02 16:12:20
I'm trying to set up my Nexus 7 (2013) for debugging, but I am getting stuck at the step where you install the USB driver. Here's what I've tried so far: Steps taken: Turned on debugging mode on Nexus 7 (2013) Connected device to PC Downloaded Google USB Driver at http://developer.android.com/sdk/win-usb.html (and unpacked it) Opened Computer Management and tried to update drivers on Nexus 7 device Directed the driver update wizard to the unpacked usb_driver folder with Include Subfolders checked (not the zip file nor the amd64 and i386 folders inside), but I get the message: "Windows could

Android Chrome browser unnecessarily renames names & types of downloaded files

百般思念 提交于 2019-12-02 10:01:58
I thought I'd repost this since I have more detailed information: THE ISSUE: Android Chrome browser renames a file to "Download" in all cases. It renames the type to ".bin" in some instances (if the extension is .MOV, for instance). As I've mentioned before, the Firefox and Dolphin browser apps on the same Android device don't exhibit this behavior. The files are downloaded correctly. As a side note, I already tried specifying a "Download" attribute within the Anchor element with no luck. The "Download" attribute gets ignored even by the Android Chrome browser in this case. My hunch is that it

glCreateShader and glCreateProgram fail on android

北城以北 提交于 2019-12-01 02:57:28
I'm having a very difficult problem creating a shader program on android. when I call glCreateShader or glCreateProgram each always returns 0. I've covered all my bases with regards to troubleshooting: I checked to make sure I had an ogl context (I do, i tested this by clearing the frame buffer with various colors, which worked). I tried glGetError but it returned nothing (GL_NO_ERROR) I'm not an opengl or android expert so I don't know of any thing else that could be causing this. I've been running my app on a nexus 7 tablet and I use OpenGL ES 2.0, and I target the latest version of Android