Assignment of local variables causes Audio to stop processing in JUCE
问题 EDIT: This turned out to be an uninitialized variable creating chaotic behavior. See this post about getting more compiler warnings for JUCE I was attempting to create a basic synthesizer and I quickly ran into an absurd problem when simply attempting to assign a value to a newly declared variable. After following along with the JUCE simple sine synthesis tutorial I ran into the problem. This is the basic code of my getNextAudioBlock() function when it is producing white noise. Note how there