Javafx Quadrilateral Mesh
I need to display a quadrilateral mesh in javafx each mesh face having 4 points i have tried some triangle mesh examples from fxyz library , but not sure how does it work for quadrilaterals, Can someone help pointing to examples in javafx for quadrilateral mesh. The 3DViewer project that is available at the OpenJFX repository , contains already a PolygonalMesh implementation , that allows any number of points per face, so any polygon can be a face. You can use them that mesh implementation in a PolygonMeshView , instead of the regular MeshView . Since a triangle is a valid polygon, any