itunesconnect

Application Loader: ERROR ITMS-90502

↘锁芯ラ 提交于 2019-12-09 05:04:22
问题 I am trying to upload a new build to TestFlight, but Application Loader gives me the following error: ERROR ITMS-90502: "Invalid Bundle. Apps that only contain the arm64 slice must also have 'arm64' in the list of UIRequiredDeviceCapabilities in Info.plist." If I add arm64 to UIRequiredDeviceCapabilities as suggested, I get another error: ERROR ITMS-90098: "This bundle is invalid. The key UIRequiredDeviceCapabilities contains value 'arm64' which is incompatible with the MinimumOSVersion value

Improper IDFA usage, your app is not respecting the Limit ad tracking setting in ios

蓝咒 提交于 2019-12-09 04:46:33
问题 I have checked the iTC settings I have uploaded the same app 2 days ago and it works fine but when today I uploaded the same app with a minor bug fix it's now showing this error. I'm using Admob, Revmob and Applovin. But I know admob is the culprit. 回答1: The only solution for me was to trash the Admob-SDK and integrate the Startapp-SDK, It is compliant with the apple's new IDFA policies, you can read their documentation here. I will let you know if Admob guys fix this issue. From Applovin

Where is my application binary in XCode?

痞子三分冷 提交于 2019-12-09 04:33:46
问题 I've built an app for the iTunes store. However, being a noob to the platform, I can't figure out how to submit the app. Where is the actual binary that I need to submit to the iTunes store? What folder does it get built in? 回答1: You could use XCode and on the left expand "Products". Highlight your .app and then go up top where it says "Action" drop that down and select "Reveal in Finder" 回答2: Look at a path something like this: "/Users/{user}/Library/Developer/Xcode/DerivedData/{appname

Can't upload App - 'An error occurred uploading to the itunes store'

↘锁芯ラ 提交于 2019-12-08 18:01:01
问题 I'm trying to upload my app to the store. This isn't the first time so I'm familiar with the process. I've tried both through the Organizer (preferred method) and the Application Loader, but both offer vague error messages. I've recently updated to Xcode 4 in an attempt to fix it. My archived project validates fine and everything, but shortly after hitting submit, I get an error saying: An error occurred uploading to the itunes store But no other info. So I really don't know what could be

when i update my game in iTunes connect will the leaderboards carry over?

╄→гoц情女王★ 提交于 2019-12-08 17:53:42
问题 if i update my game in iTunes connect will the leaderboards and achievements carry over. i have left everything related to game center the same in the new update but iTunes connect says "You don't have any new leaderboards for this app" just wondering if i need to make and integrate a new leaderboard for the update? 回答1: TLDR: Yes, they'll transfer. When you submit an update for your app, any existing leaderboards and achievements that have been approved in previous versions will carry over

If I hit “Reject Binary” in iTunes Connect to submit an updated binary, will I lose my place in line?

痞子三分冷 提交于 2019-12-08 16:43:52
问题 I've submitted an app for the App Store via iTunes Connect, and the status is "In Review." I don't know if that means they actually started looking at it. I suspect it just means that it's been put into a reviewer's queue. There's a tweak I'd like to add to it before it goes out. However, I don't want to update it if that means that hitting "Reject Binary" automatically sends it to the back of the overall queue again, and it has to wait another 3-4 weeks. I realize that it's likely that no

Does iTunes Connect offer API for managing external testers from tools?

£可爱£侵袭症+ 提交于 2019-12-08 16:41:52
问题 iTunes Connect provides a browser-based UI for adding and removing external testers for apps that are in beta test, using Apple's new version of Test Flight. Is there a way to access this functionality without using the web UI -- for instance, with a command line tool? It seems like Apple doesn't provide an official API for accessing iTunes Connect programmatically. But a little googling suggests that iTunes Connect is an AngularJS app that talks to a JSON API. Are there any open source

Non-public API usage : The app contains one or more corrupted binaries

孤街浪徒 提交于 2019-12-08 16:34:59
问题 I am really frustrate whats going on with iOS application new version uploads. Here are the story. On the date of 25th Jan 2018 we have uploaded new version 3.3.27 build number 1.0 . That successfully process and available on test-flight for testing. After that we found some issue and on 26th Jan 2018 we fix it and uploading new build 1.1 and we get email from iTunes Connect said: Dear developer, We have discovered one or more issues with your recent delivery for "appname". To process your

Any option to view history of Resolution Center communications - iTunes Connect

匆匆过客 提交于 2019-12-08 15:56:33
问题 One of my old app version is rejected by apple saying, Additional Information Needed that "Can you please specify, what feature of the app uses iTunes File Sharing?" . Then I convinced them through my replies and successfully released the app. Now with my latest release again I met a similar situation, so I would like to go through my old Resolution Centre communications . Can anyone help me to get through this? Note: After my research I found there is an option in iTunes-Connect to get the

Does Apple's TestFlight application auto update apps that external beta testers have installed?

馋奶兔 提交于 2019-12-08 15:20:51
问题 I can see from my iTunes connect control panel how many users are on each version of the app I have in beta. When does TestFlight update those apps? Do they have to open TestFlight and manually choose to update? Does it happen automatically when they launch the app they are testing? I can't seem to find any answer on Apple's documentation. 回答1: They have to manually update it. A push notification and email is sent to let the user know that a new version is ready to be tested, but it's up to