itunesconnect

Xcode 9 - Add an App Store icon

白昼怎懂夜的黑 提交于 2019-12-08 14:57:51
问题 i saw this new requirement in itunes connect (next to the App Store Icon ): As for now (Xcode 8.3.x) I have AppIcon assets next to the App Icon Source Is this requirement means i need to change any thing? or only that from Xcode 9.x.x the App Icon Source and the App store Icons are coupled and there is no option to change the App Store Icon in iTunes connect? 回答1: If you're using Xcode 9 or later, you should use your Assets catalog (See image below) to provide an App Store Icon for your app

TestFlight Beta testing - Can we have multiple versions of the same application available to different 1000 external testers

风流意气都作罢 提交于 2019-12-08 14:44:22
问题 I have gone through all the documentation for apple developer beta testing mentioned here: https://developer.apple.com/library/prerelease/ios/documentation/LanguagesUtilities/Conceptual/iTunesConnect_Guide/Chapters/BetaTestingTheApp.html It says You can enable up to 25 users from your iTunes Connect team to be internal testers and up to 1000 users to be external testers per app. Apple Says : 10 apps can be send for pre-release using TestFlight Beta Program. My question is: 1) Can we have

Setting the Minimum iOS version in XCode

你。 提交于 2019-12-08 14:44:16
问题 I'm fairly new to Xcode as I use CocoonJS to build my HTML5 iPhone game but I want to know how to correctly set the minimum iOS version. I've set my deployment target to 8.0 and did a clean and then a build but when I submit to the app store it says the minimum iOS version is 6.0. The next thing I tried was manually updating this value in the info.PListbut then I get an invalid binary in iTunes Connect saying Minimum OS Version Mismatch - The minimum OS version (LC_VERSION_MIN_IPHONEOS) in

iTunes Connect - Can't invite “internal testers” for prerelease app

寵の児 提交于 2019-12-08 14:39:54
问题 I got my app approved for distribution through the new Apple TestFlight app. I tried to invite an "internal tester" through iTunes Connect ->Prerelease ->Internal Testers but all I see are 2 info boxes: To start testing, select at least one Internal Tester. Internal testers can be added in Users and Roles. Internal testers are iTunes Connect users with the Admin or Technical role. I already added an Admin an Technical user to Users and Roles but I can't invite them. How to invite an internal

Testing In-App purchasing Iphone

丶灬走出姿态 提交于 2019-12-08 12:04:11
问题 I am writing an app for newsstand with free subscription but the product identifier i am using always comes back in the invalid set when making the request. I have used this tutorial: http://troybrant.net/blog/2010/01/in-app-purchases-a-full-walkthrough/ I have: 1) created an Appid (fsfe4.com.myapp.myappdesc) 1a) signed the paid ios app contract and filled in the banking/tax info 2) put that appid as the bundle id (com.myapp.myappdesc) in the plist 3) downloaded developer and distrubtion

iOS Crash Report Service [closed]

好久不见. 提交于 2019-12-08 11:24:22
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 3 years ago . My concern is to improve my app by collecting crash reports via the crash report service in iOS. For internal testing I uploaded a beta version of it using Xcode, containing a built-in error throwing NSRangeException. After archiving and uploading the app to the store it was installed on an iPhone 5s running iOS

Reject binary on itunes connect after 09.09.2014

早过忘川 提交于 2019-12-08 10:45:03
问题 On new iTunes connect I cannot find the way of rejecting binary. I mean uploading new build without increasing bundle version. Is it possible? 回答1: To reject the build you can always download the "iTunes Connect Mobile" iOS app and reject the binary in the iOS app. 回答2: I think I've found a possible fix, but I'm not totally sure. I updated my computer from Mavericks to the Yosemite beta, went into Safari menu -> Clear History and Website data. Then I restarted my computer. After that, I was

Xcode 4.5 Uploading a iPhone 5 app only

我怕爱的太早我们不能终老 提交于 2019-12-08 09:46:15
问题 i have a app built in Xcode 4.5 with 4 inch screen/View controllers i built this app just for iPhone 5 as i sent it off to iTunes connect. once it said upload received it showed "Missing Localized Screenshots" straight away. how can i fix this i have 5 screenshots for iPhone 5 and thats it, but if i was to put screenshots for 3.5 inch screens the message goes and my app will wait for review but the one problem is when i run it on my iPod all the images/buttons are I'ver off the screen or in a

Do iTunesConnect external testers get updates for *every* uploaded ipa file after Beta Approval?

耗尽温柔 提交于 2019-12-08 09:21:17
问题 Pardon all the italic shouting. Just trying to emphasize key points. Please note that the existing post iOS app submission and beta review process does not answer this question. The following sequence of events does happen and it's what I expect: Create a new version (number) of app in iTC Archive and upload app to iTC Internal testers get notified to download with TestFlight Submit for Beta Approval (critical for next step) Now all testers (inside & out) get notified to download But next:

UI for rating an app during deletion

ぐ巨炮叔叔 提交于 2019-12-08 08:54:00
问题 Is that possible pop up the UI which comes during the deletion process before deleting the app ? (A UI which has stars, no thanks, rate my app button). If no, can you tell me whether it is possible to create a screen and send the rating captured to iTunes connect ? 回答1: As other people said, your best option is to send people to the review/ratings page on iTunes. The best open source solution I found for this is Appirater. I use it in my apps and it works great + it generates many reviews.