iOS 9 Spritekit Double Tap Not Working on iPhone 6S
问题 I have been building a SpriteKit game for a while now. Its a card game that allows double-tap on card sprites for specific behaviors. Now that we're in iOS 9, double taps do not work at all on iPhone 6s. Works fine on iOS8, all devices. In my SKScene , i'm using the touchesBegan method to detect taps: -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint touchLocation = [touch locationInNode:self]; if(touch.tapCount==2) { NSLog(@