GKLocalPlayer authentication not working, but isAuthenticated returns YES (Game Center sandbox)
问题 I'm working on integrating turn based matches in my game and a few days ago I started getting weird errors from the GameKit API saying that the local player is not authenticated, even though he is. When I launch the app, the authenticateHandler is called, the view controller is displayed and after entering the password, the authenticaHandler is called again and the local player seems to be authenticated. isAuthenticated returns YES . But as soon as I start using any of the GameKit APIs like