equivalent

numpy.tile did not work as Matlab repmat

故事扮演 提交于 2021-02-07 10:48:29
问题 According to What is the equivalent of MATLAB's repmat in NumPy, I tried to build 3x3x5 array from 3x3 array using python. In Matlab, this work as I expected. a = [1,1,1;1,2,1;1,1,1]; a_= repmat(a,[1,1,5]); size(a_) = 3 3 5 But for numpy.tile b = numpy.array([[1,1,1],[1,2,1],[1,1,1]]) b_ = numpy.tile(b, [1,1,5]) b_.shape = (1, 3, 15) If I want to generate the same array as in Matlab, what is the equivalent? Edit 1 The output I would expect to get is b_(:,:,1) = 1 1 1 1 2 1 1 1 1 b_(:,:,2) = 1

Is `const constexpr` on variables redundant?

自闭症网瘾萝莉.ら 提交于 2021-01-21 03:52:25
问题 cppreference states that: A constexpr specifier used in an object declaration or non-static member function (until C++14) implies const. Does "object declaration" mean "any variable declaration"? I.e. is constexpr const int someConstant = 3; equivalent to constexpr int someConstant = 3; in C++11, C++14 and C++17? 回答1: In declarations with primitives, such as the one in your example, const is indeed redundant. However, there may be odd situations where const would be required, for example

Is `const constexpr` on variables redundant?

匆匆过客 提交于 2021-01-21 03:52:05
问题 cppreference states that: A constexpr specifier used in an object declaration or non-static member function (until C++14) implies const. Does "object declaration" mean "any variable declaration"? I.e. is constexpr const int someConstant = 3; equivalent to constexpr int someConstant = 3; in C++11, C++14 and C++17? 回答1: In declarations with primitives, such as the one in your example, const is indeed redundant. However, there may be odd situations where const would be required, for example

Difference between an undefined abstract type member and an existential type

╄→гoц情女王★ 提交于 2020-07-10 05:18:49
问题 Given an uninitialised abstract type member is =:= equal to an existential type implicitly[Undefined =:= x forSome { type x }] // ok then why there seems to be a difference between them in object O { type Undefined implicitly[Undefined =:= _] // ok def g[F[_]](fun: F[_] => F[_]) = ??? def h[F[_]](fun: F[Undefined] => F[Undefined]) = ??? g[List](l => List(42)) // ok h[List](l => List(42)) // error } Note how g compiles whilst h raises type mismatch error. Furthermore consider object O { type

Difference between an undefined abstract type member and an existential type

末鹿安然 提交于 2020-07-10 05:17:13
问题 Given an uninitialised abstract type member is =:= equal to an existential type implicitly[Undefined =:= x forSome { type x }] // ok then why there seems to be a difference between them in object O { type Undefined implicitly[Undefined =:= _] // ok def g[F[_]](fun: F[_] => F[_]) = ??? def h[F[_]](fun: F[Undefined] => F[Undefined]) = ??? g[List](l => List(42)) // ok h[List](l => List(42)) // error } Note how g compiles whilst h raises type mismatch error. Furthermore consider object O { type

equivalent number of instruction

冷暖自知 提交于 2020-01-13 20:21:52
问题 I've a question (just like me)... but...if I've a choosen algorithm written in C or C++ or whatever code you want...fixed a compiler I can determine the number of instructions but these intructions are different each other: x ADD, y MUL, z MOV, f FADD, t FMUL (F stands for FLOATING)...Is there a methodology or equation or something else that permits to write the number of instructions in number of "Equivalent instruction" to compare different algorith? Is there somebody of you that use this

GetCommandLine linux *true* equivalent

牧云@^-^@ 提交于 2020-01-10 20:11:50
问题 Similar question to Linux equivalent of GetCommandLine and CommandLineToArgv Is it possible to get the raw command line in linux? The file /proc/self/cmdline is destroyd. ./a.out files="file 1","file 2" param="2" prints ./a.outfiles=file 1,file 2param=2 which is junk Escaping command line does work for all arguments but the first. ./a.out files=\"fil 1\",\"fil 2\"\ param=\"2\" prints ./a.outfiles="fil1","fil2" param="2" 回答1: You can't do that. The command line arguments are actually passed to

C# Equivalent for VB 'module'

浪尽此生 提交于 2020-01-02 05:30:14
问题 In Visual Basic, you can use a module as a place to store 'loose' code which can be methods and variables that are accessible from elsewhere in the application without having to first initialize something, and the variable states can be set or changed and will continue to keep that value throughout. The closest I have found, is static methods in C# as part of a public class, however this has the drawback of variables which are not globally accessible, or internally settable/gettable if the

Java TreeMap equivalent in C#?

折月煮酒 提交于 2020-01-01 04:15:13
问题 Most places I've consulted say to use SortedList, but the problem is that the program I'm porting actually uses duplicate keys (differentiated by order), which is permissible with TreeMap, but not SortedList. Any advice? 回答1: Does SortedDictionary class help? 回答2: Another great implementation of a Red Black Tree in .NET can be found here: http://www.itu.dk/research/c5/ 回答3: I don't think C# has one natively. However there are plenty of examples of Red-Black implementations out there. Here is