chess

How to implement movement in a chess game ?

梦想与她 提交于 2019-12-24 01:39:09
问题 I am learning to make a small variant of chess game using windows forms C#, the game includes only the pawns of both sides, i have drew the board and organized the pieces on there places, but i honestly do not know how to start implementing the moves by clicking the mouse on the piece and then the location where i want to move it. as references the black pawn is named piece, and white pawn is named pieceW here is my code for the board using System; using System.Collections.Generic; using

how to communicate with uci protocol using matlab

半城伤御伤魂 提交于 2019-12-22 09:56:06
问题 I'm looking for a method to communicate with a chess engine with uci protocol using matlab. The chess engine is rybka and its an exe file. When I run the rybka.exe, I can communicate via dos command prompt but I want do that via matlab. I think I have to use streampipe and stdin and stdout but I don't know how use it. I found this code in Python and it works fine but I'm looking for a matlab version: import subprocess, time engine = subprocess.Popen( 'a.exe', universal_newlines=True, stdin

Is there an effiecient way of making a function to drag and drop multiple png's?

廉价感情. 提交于 2019-12-22 09:26:01
问题 I'm making a chess game, but I'm completely stuck on the drag and drop element, there's a few guides out there but they're all either dragging shapes, or only dragging one image. I've tried several variants of code, but all were 50+ lines just to move one .png and most were incredibly inefficient pygame.init() pygame.display.set_caption("Python Chess") clock = pygame.time.Clock() red = (213,43,67) chew = pygame.image.load("chew.png") gameDisplay.fill(red) gameDisplay.blit(chew, (400, 400))

Connecting a Chess Engine to an Existing GUI made with Javascript

时光怂恿深爱的人放手 提交于 2019-12-21 06:08:30
问题 I have written my own GUI for playing and teaching chess. The GUI was written using HTML for the appearance, and JavaScript for the behavior of the pieces. Currently the program does not follow any of the rules of chess. It is up to the user to follow the rules of chess correctly. This allows the freedom to set up illegal positions or move the same side multiple times. This is very useful when trying to teach chess to beginners. I am now looking at the idea that I would like to hook my

Connecting a Chess Engine to an Existing GUI made with Javascript

拜拜、爱过 提交于 2019-12-21 06:08:01
问题 I have written my own GUI for playing and teaching chess. The GUI was written using HTML for the appearance, and JavaScript for the behavior of the pieces. Currently the program does not follow any of the rules of chess. It is up to the user to follow the rules of chess correctly. This allows the freedom to set up illegal positions or move the same side multiple times. This is very useful when trying to teach chess to beginners. I am now looking at the idea that I would like to hook my

How to program a neural network for chess?

若如初见. 提交于 2019-12-20 08:49:24
问题 I want to program a chess engine which learns to make good moves and win against other players. I've already coded a representation of the chess board and a function which outputs all possible moves. So I only need an evaluation function which says how good a given situation of the board is. Therefore, I would like to use an artificial neural network which should then evaluate a given position. The output should be a numerical value. The higher the value is, the better is the position for the

Displaying chess pieces with unicode in eclipse using java

自作多情 提交于 2019-12-19 06:19:43
问题 Im just trying to display some unicode chess symbols in eclipse using java, however it just prints out the random rectangles, and unless chess pieces have taken a radical change in style lately- i dont think its what i want. Help is much appreciated! my code: import java.io.PrintStream; import java.io.UnsupportedEncodingException; public class ChessSymbols { public static void main (String [ ] args)throws UnsupportedEncodingException { String unicodeMessage = "\u2654 " + // white king "\u2655

Displaying chess pieces with unicode in eclipse using java

青春壹個敷衍的年華 提交于 2019-12-19 06:18:07
问题 Im just trying to display some unicode chess symbols in eclipse using java, however it just prints out the random rectangles, and unless chess pieces have taken a radical change in style lately- i dont think its what i want. Help is much appreciated! my code: import java.io.PrintStream; import java.io.UnsupportedEncodingException; public class ChessSymbols { public static void main (String [ ] args)throws UnsupportedEncodingException { String unicodeMessage = "\u2654 " + // white king "\u2655

Using the Universal Chess Interface

别等时光非礼了梦想. 提交于 2019-12-18 12:15:17
问题 I'm planning on making a program that interfaces with a UCI chess engine. I've been doing some research on it, but I want to get a little more information before I get more in depth with it. I was wondering if any of you could provide a few example "exchanges" between a UCI engine and a front-end program. I'm not really concerned with the practical interface code (like sending/receiving commands), that should be simple enough. I'm just trying to get some good examples of a small game and some

Knight's Shortest Path on Chessboard

我们两清 提交于 2019-12-17 15:18:28
问题 I've been practicing for an upcoming programming competition and I have stumbled across a question that I am just completely bewildered at. However, I feel as though it's a concept I should learn now rather than cross my fingers that it never comes up. Basically, it deals with a knight piece on a chess board. You are given two inputs: starting location and ending location. The goal is to then calculate and print the shortest path that the knight can take to get to the target location. I've