app-store-connect

iTunes Connect rejects my binary because I used a pre-release version of the SDK, what should I do?

删除回忆录丶 提交于 2020-01-11 09:36:13
问题 I downloaded a pre-release version of the iPhone SDK and tried to update one of my existing apps using a binary I built with it. Obviously you are not supposed to do this but I had forgotten about the warning when I installed the pre-release SDK. Anyway - I have two questions: Can I simply set the base SDK to an earlier version in the build settings and get around this problem? If not, then what should I do? 回答1: You need to download the release version of Xcode with the release iPhone SDK.

Xcode 8 binary is not Showing on itunesconnect for Review

十年热恋 提交于 2020-01-11 09:17:10
问题 I have made Binary file from Xcode 8 and upload to App Store through Application Loader(3.6). Also it is submitted successfully with pop up. But the Binary is not showing in iTunesConnect since it crosses 19 hour yet it is not showing in itunesconnect. Please Help me out from this situation @update Here is my Plist file 回答1: I faced same issue. I was using client's account and submitted builds. I got Upload Successful popup but builds were not shown. This happens because there are privacy

Xcode 8 binary is not Showing on itunesconnect for Review

寵の児 提交于 2020-01-11 09:16:16
问题 I have made Binary file from Xcode 8 and upload to App Store through Application Loader(3.6). Also it is submitted successfully with pop up. But the Binary is not showing in iTunesConnect since it crosses 19 hour yet it is not showing in itunesconnect. Please Help me out from this situation @update Here is my Plist file 回答1: I faced same issue. I was using client's account and submitted builds. I got Upload Successful popup but builds were not shown. This happens because there are privacy

In Xcode 11.1 onward, Is there any way to have different Display Name and PRODUCT_NAME?

让人想犯罪 __ 提交于 2020-01-11 07:49:05
问题 Our app name contains a "+". Prior to Xcode 11.1 we could have a different Display name and PRODUCT_NAME . However, when we updated to Xcode 11.1, changing the app name automatically changes PRODUCT_NAME . When we upload this archive to the App Store, we get an error: 'invalid bundle' error because of the special character "+" in the PRODUCT_NAME "Display name" refers to the name we enter in the Display name field in our targets Info.plist. Can we have a different Display name and Product

App Store Connect Operation Error: Could not connect to Apple's web service

为君一笑 提交于 2020-01-11 07:34:08
问题 I have been trying to upload my app archive to App Store connect for the past 3 days. In the beginning, there was a problem with the iTMSTransporter and I had to manually install it from iTunes Connect. Now it fails when I try to upload it. This is the error that comes up. I have tried googling about this problem and I couldn't find a solution that worked for me. I tried using application loader instead of organiser to upload and I still came across the same error. I also tried to not include

How to work out which frameworks are triggering privacy-sensitive .plist issues

限于喜欢 提交于 2020-01-11 07:14:51
问题 I've got the classic problem of iTunes rejecting my .ipa because it's missing a bunch of .plist entries for 'privacy-senstive data' (in my case calendar, contacts, microphone, Apple Music and Siri!), despite my app having nothing to do with these frameworks. I want to work out which 3rd party frameworks in my app are triggering this problem, rather than take the easy way out and just add the .plist entries. Is there a way to analyse your .ipa or the files it contains to work out which 3rd

Check if iOS app is live in app store

ぃ、小莉子 提交于 2020-01-10 08:51:12
问题 Is it possible somehow to code like below in iOS app ? if(app is live in app store) { //Do something } else { //Do other thing } I wanted to avoid cases where our QE/Dev team is using app for testing. Is there a way I can detect how app code is signed (Developer/Adhoc/Distribution) to check ? Even if it is possible, it will not eliminate cases when Apple is using our app for testing as part of review. We recorded many downloads of our content by Apple before our app goes live in App store.

Xcode 9: Provisioning profile is Xcode managed, but signing settings require a manually managed profile

淺唱寂寞╮ 提交于 2020-01-10 08:08:08
问题 I need to archive my app for submission to iTunes Connect. It was OK with Xcode 8.3.3: It's NOT OK with Xcode 9.0: When archiving, I get: Code Signing Error: Provisioning profile "XC iOS: *" is Xcode managed, but signing settings require a manually managed profile. Code Signing Error: Code signing is required for product type 'Application' in SDK 'iOS 11.0' The two screenshots are taken from the same computer, same workspace. I can't use "Automatic" because it would change the provisioning

Missing Compliance in Status when i add built for internal testing in Test Flight.How to solve?

天涯浪子 提交于 2020-01-10 06:13:08
问题 When I added my latest build for internal testing with TestFlight , I saw that it had a "Missing Compliance" status. Is this a major problem? Why does this appear? How can I resolve this issue? 回答1: Unless your app is using some special encryption you can simply add Boolean a key to your Info.plist with name ITSAppUsesNonExemptEncryption and value NO . If your app is using custom encryption then you will need to provide extra legal documents and go through a review of your encryption before

Detect if iOS App is Downloaded from Apple's Testflight [duplicate]

喜夏-厌秋 提交于 2020-01-09 07:07:13
问题 This question already has answers here : How to tell at runtime whether an iOS app is running through a TestFlight Beta install (5 answers) Closed 3 years ago . In the past I've had separate build configurations for production and beta builds distributed through TestFlight. This made it easy to make modifications to beta builds, such as exposing additional settings the app to let testers test things more thoroughly and see more technical information about the status of the app. Is there a way