问题
I get clicks at the start and end of playing a sound (a wav from the sdcard). It must be something to do with the track buffering but I dont know the solution. Also, I create a new one of these every time the sound plays, is this ok or is there a better way? There are many sounds playing over and over. Here is the code:
public void PlayAudioTrack(final String filePath, final Float f) throws IOException
{
new Thread(new Runnable() { public void run() {
//play sound here
int minSize = AudioTrack.getMinBufferSize( 44100, AudioFormat.CHANNEL_CONFIGURATION_STEREO, AudioFormat.ENCODING_PCM_16BIT );
AudioTrack track = new AudioTrack( AudioManager.STREAM_MUSIC, 44100,
AudioFormat.CHANNEL_CONFIGURATION_STEREO, AudioFormat.ENCODING_PCM_16BIT,
minSize, AudioTrack.MODE_STREAM);
track.setPlaybackRate((int) (44100*f));
if (filePath==null)
return;
int count = 512 * 1024;
//Read the file..
byte[] byteData = null;
File file = null;
file = new File(filePath);
byteData = new byte[(int)count];
FileInputStream in = null;
try {
in = new FileInputStream( file );
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
int bytesread = 0, ret = 0;
int size = (int) file.length();
while (bytesread < size) {
try {
ret = in.read( byteData,0, count);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
track.play();
if (ret != -1) {
// Write the byte array to the track
track.write(byteData,0, ret); bytesread += ret;
}
else break; }
try {
in.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} track.stop(); track.release();
}
}).start();
}
Many thanks for any help
回答1:
Isn't it possible that you play the PCM wave file header too?
Each PCM wave file has a small header at the beginning of the file, if you play that, you play the header bytes which could result in a click at te beginning.
回答2:
I have had these same clicks at the beginning of each track using AudioTrack. I solved it by turning track volume off, waiting half a second, and then restoring normal volume. I no longer have any clicks. Here's the relevant bit of the code.
at.play();
at.setStereoVolume (0.0f, 0.0f);
new Thread (new Runnable(){
public void run() {
try{
Thread.sleep(500);
} catch (InterruptedException ie) { ; }
at.setStereoVolume (1.0f, 1.0f);
}
}).start();
new Thread (new Runnable(){
public void run() {
int i = 0;
try{
buffer = new byte[512];
while(((i = is.read(buffer)) != -1) && !paused){
at.write(buffer, 0, i);
position += i;
}
} catch (IOException e) {
e.printStackTrace();
}
if (!paused){
parent.trackEnded();
}
}
}).start();
}
来源:https://stackoverflow.com/questions/8203671/android-audiotrack-clicks-at-start-and-end-of-sound