Android AudioTrack clicks at start and end of sound

拟墨画扇 提交于 2019-12-01 07:46:00

问题


I get clicks at the start and end of playing a sound (a wav from the sdcard). It must be something to do with the track buffering but I dont know the solution. Also, I create a new one of these every time the sound plays, is this ok or is there a better way? There are many sounds playing over and over. Here is the code:

public void PlayAudioTrack(final String filePath, final Float f) throws IOException
    {

    new Thread(new Runnable() { public void run() { 
            //play sound here
        int minSize = AudioTrack.getMinBufferSize( 44100, AudioFormat.CHANNEL_CONFIGURATION_STEREO, AudioFormat.ENCODING_PCM_16BIT );        
           AudioTrack track = new AudioTrack( AudioManager.STREAM_MUSIC, 44100, 
             AudioFormat.CHANNEL_CONFIGURATION_STEREO, AudioFormat.ENCODING_PCM_16BIT, 
             minSize, AudioTrack.MODE_STREAM);

        track.setPlaybackRate((int) (44100*f));

    if (filePath==null)
    return;

    int count = 512 * 1024; 
    //Read the file..
    byte[] byteData = null;
    File file = null;
    file = new File(filePath);

    byteData = new byte[(int)count];
    FileInputStream in = null;
    try {
    in = new FileInputStream( file );

    } catch (FileNotFoundException e) {
    // TODO Auto-generated catch block
    e.printStackTrace();
    }

    int bytesread = 0, ret = 0;
    int size = (int) file.length();

    while (bytesread < size) { 
    try {
        ret = in.read( byteData,0, count);
    } catch (IOException e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
    } 
    track.play(); 
    if (ret != -1) { 
    // Write the byte array to the track 
    track.write(byteData,0, ret); bytesread += ret; 
    } 
    else break; } 

    try {
        in.close();
    } catch (IOException e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
    } track.stop(); track.release(); 
    }

        }).start();
        }

Many thanks for any help


回答1:


Isn't it possible that you play the PCM wave file header too?

Each PCM wave file has a small header at the beginning of the file, if you play that, you play the header bytes which could result in a click at te beginning.




回答2:


I have had these same clicks at the beginning of each track using AudioTrack. I solved it by turning track volume off, waiting half a second, and then restoring normal volume. I no longer have any clicks. Here's the relevant bit of the code.

    at.play();
    at.setStereoVolume (0.0f, 0.0f);

    new Thread (new Runnable(){
        public void run() {
            try{
                Thread.sleep(500);
            } catch (InterruptedException ie) { ; }
            at.setStereoVolume (1.0f, 1.0f);
        }
    }).start();

    new Thread (new Runnable(){
        public void run() {
            int i = 0;
            try{
                buffer = new byte[512];
                while(((i = is.read(buffer)) != -1) && !paused){
                    at.write(buffer, 0, i);
                    position += i;
                }
            } catch (IOException e) {
                e.printStackTrace();
            }
            if (!paused){
                parent.trackEnded();
            }
        }
    }).start();
}


来源:https://stackoverflow.com/questions/8203671/android-audiotrack-clicks-at-start-and-end-of-sound

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