Given two lists (not necessarily sorted), what is the most efficient non-recursive algorithm to find the intersection of those lists?
You could put all elements of the first list into a hash set. Then, iterate the second one and, for each of its elements, check the hash to see if it exists in the first list. If so, output it as an element of the intersection.
You might want to take a look at Bloom filters. They are bit vectors that give a probabilistic answer whether an element is a member of a set. Set intersection can be implemented with a simple bitwise AND operation. If you have a large number of null intersections, the Bloom filter can help you eliminate those quickly. You'll still have to resort to one of the other algorithms mentioned here to compute the actual intersection, however. http://en.wikipedia.org/wiki/Bloom_filter
without hashing, I suppose you have two options:
- The naive way is going to be compare each element to every other element. O(n^2)
- Another way would be to sort the lists first, then iterate over them: O(n lg n) * 2 + 2 * O(n)
From the eviews features list it seems that it supports complex merges and joins (if this is 'join' as in DB terminology, it will compute an intersection). Now dig through your documentation :-)
Additionally, eviews has their own user forum - why not ask there_
with set 1 build a binary search tree with O(log n)
and iterate set2 and search the BST m X O(log n)
so total O(log n) + O(m)+O(log n) ==> O(log n)(m+1)
in C++ the following can be tried using STL map
vector<int> set_intersection(vector<int> s1, vector<int> s2){
vector<int> ret;
map<int, bool> store;
for(int i=0; i < s1.size(); i++){
store[s1[i]] = true;
}
for(int i=0; i < s2.size(); i++){
if(store[s2[i]] == true) ret.push_back(s2[i]);
}
return ret;
}
Here is another possible solution I came up with takes O(nlogn) in time complexity and without any extra storage. You can check it out here https://gist.github.com/4455373
Here is how it works: Assuming that the sets do not contain any repetition, merge all the sets into one and sort it. Then loop through the merged set and on each iteration create a subset between the current index i and i+n where n is the number of sets available in the universe. What we look for as we loop is a repeating sequence of size n equal to the number of sets in the universe.
If that subset at i is equal to that subset at n this means that the element at i is repeated n times which is equal to the total number of sets. And since there are no repetitions in any set that means each of the sets contain that value so we add it to the intersection. Then we shift the index by i + whats remaining between it and n because definitely none of those indexes are going to form a repeating sequence.
First, sort both lists using quicksort : O(n*log(n). Then, compare the lists by browsing the lowest values first, and add the common values. For example, in lua) :
function findIntersection(l1, l2)
i, j = 1,1
intersect = {}
while i < #l1 and j < #l2 do
if l1[i] == l2[i] then
i, j = i + 1, j + 1
table.insert(intersect, l1[i])
else if l1[i] > l2[j] then
l1, l2 = l2, l1
i, j = j, i
else
i = i + 1
end
end
return intersect
end
which is O(max(n, m))
where n
and m
are the sizes of the lists.
EDIT: quicksort is recursive, as said in the comments, but it looks like there are non-recursive implementations
Why not implement your own simple hash table or hash set? It's worth it to avoid nlogn intersection if your lists are large as you say.
Since you know a bit about your data beforehand, you should be able to choose a good hash function.
I second the "sets" idea. In JavaScript, you could use the first list to populate an object, using the list elements as names. Then you use the list elements from the second list and see if those properties exist.
If there is a support for sets (as you call them in the title) as built-in usually there is a intersection method.
Anyway, as someone said you could do it easily (I will not post code, someone already did so) if you have the lists sorted. If you can't use recursion there is no problem. There are quick sort recursion-less implementations.
Using skip pointers and SSE instructions can improve list intersection efficiency.
I got some good answers from this that you may be able to apply. I haven't got a chance to try them yet, but since they also cover intersections, you may find them useful.
In PHP, something like
function intersect($X) { // X is an array of arrays; returns intersection of all the arrays
$counts = Array(); $result = Array();
foreach ($X AS $x) {
foreach ($x AS $y) { $counts[$y]++; }
}
foreach ($counts AS $x => $count) {
if ($count == count($X)) { $result[] = $x; }
}
return $result;
}
From the definition of Big-Oh notation:
T(N) = O(f(N)) if there are positive constants c and n 0 such that T(N) ≤ cf(N) when N ≥ n 0.
Which in practice means that if the two lists are relatively small in size say something less 100 elements in each two for loops works just fine. Loop the first list and look for similar object in the second. In my case it works just fine because I won't have more than 10 - 20 max elements in my lists. However, a good solution is the sort the first O(n log n), sort the second also O(n log n) and merge them, another O(n log n) roughly speeking O(3 n log n), say that the two lists are the same size.
来源:https://stackoverflow.com/questions/497338/efficient-list-intersection-algorithm