I am trying to erase image using following code
CGColorRef strokeColor = [UIColor whiteColor].CGColor;
UIGraphicsBeginImageContext(imgForeground.frame.size);
CGContextRef context = UIGraphicsGetCurrentContext();
[imgForeground.image drawInRect:CGRectMake(0, 0, imgForeground.frame.size.width, imgForeground.frame.size.height)];
CGContextSetLineCap(context, kCGLineCapRound);
CGContextSetLineWidth(context, 10);
CGContextSetStrokeColorWithColor(context, strokeColor);
CGContextSetBlendMode(context, kCGBlendModeClear);
CGContextBeginPath(context);
CGContextMoveToPoint(context, lastPoint.x, lastPoint.y);
CGContextAddLineToPoint(context, currentPoint.x, currentPoint.y);
CGContextStrokePath(context);
imgForeground.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
But I just find out Image losing its resolution due to drawInRect.
You should go with UIGraphicsBeginImageContextWithOptions
instead of UIGraphicsBeginImageContext
, so that a scale factor can be specified.
For example, this will use the scale factor of the device's main screen:
UIGraphicsBeginImageContextWithOptions(imgForeground.frame.size, NO, 0);
来源:https://stackoverflow.com/questions/14729021/drawinrect-losing-quality-of-image-resolution