How do I collect return values from Parallel.ForEach?

倾然丶 夕夏残阳落幕 提交于 2019-11-30 10:41:25
M Afifi

You've discarded it in here.

ParallelLoopResult result = Parallel.ForEach(words, word => AddB(word));

You probably want something like,

ParallelLoopResult result = Parallel.ForEach(words, word =>
{
    string result = AddB(word);
    // do something with result
});

If you want some sort of collection at the end of this, consider using one of the collections under System.Collections.Concurrent, like ConcurrentBag

ConcurrentBag<string> resultCollection = new ConcurrentBag<string>();
ParallelLoopResult result = Parallel.ForEach(words, word =>
{
    resultCollection.Add(AddB(word));
});

// Do something with the result

Your may consider using AsParallel extension method of IEnumerable, it will take care of the concurrency for you and collect the results.

words.AsParallel().Select(AddB).ToArray()

Synchronisation (e.g. locks or concurrent collections that use locks) are usually bottleneck of concurrent algorithms. The best is to avoid synchronisation as much as possible. I am guessing that AsParallel uses something smarter like putting all the items produced on single thread into a local non-concurrent collection and then combining these at the end.

Do not use ConcurrentBag to collect results as it is extremely slow. Use local lock instead.

var resultCollection = new List<string>();
object localLockObject = new object();

Parallel.ForEach<string, List<string>>(
      words,
      () => { return new List<string>(); },
      (word, state, localList) =>
      {
         localList.Add(AddB(word));
         return localList;
      },
      (finalResult) => { lock (localLockObject) resultCollection.AddRange(finalResult); }
); 

// Do something with resultCollection here

How about something like this:

public class WordContainer
{
    public WordContainer(string word)
    {
        Word = word;
    }

    public string Word { get; private set; }
    public string Result { get; set; }
}

public class WordMaker
{
    public void MakeIt()
    {
        string[] words = { "ack", "ook" };
        List<WordContainer> containers = words.Select(w => new WordContainer(w)).ToList();

        Parallel.ForEach(containers, AddB);

        //containers.ForEach(c => Console.WriteLine(c.Result));
        foreach (var container in containers)
        {
            Console.WriteLine(container.Result);
        }

        Console.ReadKey();
    }

    public void AddB(WordContainer container)
    {
        container.Result = "b" + container.Word;
    }
}

I believe the locking or concurrent objects isn't necessary unless you need the results to interact with one another (like you were computing a sum or combining all the words). In this case ForEach neatly breaks your original list up and hands each thread its own object that it can manipulate all it wants without worrying about interfering with the other threads.

This seems safe, fast, and simple:

    public string[] MakeIt() {
        string[] words = { "ack", "ook" };
        string[] results = new string[words.Length];
        ParallelLoopResult result =
            Parallel.For(0, words.Length, i => results[i] = AddB(words[i]));
        return results;
    }
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