问题
Objective :
I have a Video over which I have a UIView which contains animated GIFs(not locally stored, but using giphy api), Texts, or hand drawings. I want to export this along with the image in a single video.
What I did :
I created a UIView on which the animations are. Then converted that to CALayer and added to video with AVMutableVideoCompotion.
Problem :
The UIView with animations is being converted to an Image instead of a video. How can I solve this.
Below is the Program for my export session. Any pointers will be really helpful.
func convertVideoAndSaveTophotoLibrary(videoURL: URL) {
let file = FileManager.shared.getDocumentDirectory(path: currentFilename)
FileManager.shared.clearPreviousFiles(withPath: file.path)
// File to composit
let asset = AVURLAsset(url: videoURL as URL)
let composition = AVMutableComposition.init()
composition.addMutableTrack(withMediaType: AVMediaType.video, preferredTrackID: kCMPersistentTrackID_Invalid)
let clipVideoTrack = asset.tracks(withMediaType: AVMediaType.video)[0]
// Rotate to potrait
let transformer = AVMutableVideoCompositionLayerInstruction(assetTrack: clipVideoTrack)
let videoTransform:CGAffineTransform = clipVideoTrack.preferredTransform
//fix orientation
var videoAssetOrientation_ = UIImage.Orientation.up
var isVideoAssetPortrait_ = false
if videoTransform.a == 0 && videoTransform.b == 1.0 && videoTransform.c == -1.0 && videoTransform.d == 0 {
videoAssetOrientation_ = UIImage.Orientation.right
isVideoAssetPortrait_ = true
}
if videoTransform.a == 0 && videoTransform.b == -1.0 && videoTransform.c == 1.0 && videoTransform.d == 0 {
videoAssetOrientation_ = UIImage.Orientation.left
isVideoAssetPortrait_ = true
}
if videoTransform.a == 1.0 && videoTransform.b == 0 && videoTransform.c == 0 && videoTransform.d == 1.0 {
videoAssetOrientation_ = UIImage.Orientation.up
}
if videoTransform.a == -1.0 && videoTransform.b == 0 && videoTransform.c == 0 && videoTransform.d == -1.0 {
videoAssetOrientation_ = UIImage.Orientation.down;
}
transformer.setTransform(clipVideoTrack.preferredTransform, at: CMTime.zero)
transformer.setOpacity(0.0, at: asset.duration)
//adjust the render size if neccessary
var naturalSize: CGSize
if(isVideoAssetPortrait_){
naturalSize = CGSize(width: clipVideoTrack.naturalSize.height, height: clipVideoTrack.naturalSize.width)
} else {
naturalSize = clipVideoTrack.naturalSize;
}
var renderWidth: CGFloat!
var renderHeight: CGFloat!
renderWidth = naturalSize.width
renderHeight = naturalSize.height
let parentlayer = CALayer()
let videoLayer = CALayer()
let watermarkLayer = CALayer()
let videoComposition = AVMutableVideoComposition()
videoComposition.renderSize = CGSize(width: renderWidth, height: renderHeight)
videoComposition.frameDuration = CMTimeMake(value: 1, timescale: 30)
videoComposition.renderScale = 1.0
//---------------------->>>>>> converting uiview to uiimage
watermarkLayer.contents = canvasView.asImage().cgImage
parentlayer.frame = CGRect(origin: CGPoint(x: 0, y: 0), size: naturalSize)
videoLayer.frame = CGRect(origin: CGPoint(x: 0, y: 0), size: naturalSize)
watermarkLayer.frame = CGRect(origin: CGPoint(x: 0, y: 0), size: naturalSize)
parentlayer.addSublayer(videoLayer)
parentlayer.addSublayer(watermarkLayer)
//---------------------->>>>>> Add view to video
videoComposition.animationTool = AVVideoCompositionCoreAnimationTool(postProcessingAsVideoLayers: [videoLayer], in: parentlayer)
let instruction = AVMutableVideoCompositionInstruction()
instruction.timeRange = CMTimeRangeMake(start: CMTime.zero, duration: CMTimeMakeWithSeconds(60, preferredTimescale: 30))
instruction.layerInstructions = [transformer]
videoComposition.instructions = [instruction]
let exporter = AVAssetExportSession.init(asset: asset, presetName: AVAssetExportPresetHighestQuality)
exporter?.outputFileType = AVFileType.mp4
exporter?.outputURL = file
exporter?.videoComposition = videoComposition
exporter?.shouldOptimizeForNetworkUse = true
exporter!.exportAsynchronously(completionHandler: {() -> Void in
if exporter?.status == .completed {
let outputURL: URL? = exporter?.outputURL
self.saveToPhotoLibrary(url: outputURL!)
}
})
}
Converting UIView to UIimage
extension UIView {
func asImage() -> UIImage {
let renderer = UIGraphicsImageRenderer(bounds: bounds)
return renderer.image { rendererContext in
layer.render(in: rendererContext.cgContext)
}
}
}
Code for Adding the GIF
(I am using the Giphy API here), so the gif is downloaded and then added
func didSelectMedia(giphyViewController: GiphyViewController, media: GPHMedia) {
addMedia(media: media)
giphyViewController.dismiss(animated: true) { [weak self] in
self?.giphy = nil
}
}
// GPHMediaView is a subclass of UIImageView
func addMedia(media: GPHMedia) {
let mediaView = GPHMediaView()
mediaView.media = media
mediaView.contentMode = .scaleAspectFill
mediaView.frame.size = CGSize(width: 150, height: 150)
mediaView.center = canvasView.center
canvasView.addSubview(mediaView)
print(mediaView.frame)
self.addGesturesTo(mediaView)
}
What I am getting: The cat over the video is a gif. But sadly all i get is one frame. Now I know that is because I am converting the view to image. But that's the solution I need to know. How do I have the gif merged to the video.
来源:https://stackoverflow.com/questions/65575445/avexportsession-add-uiview-with-gifs-and-drawings-on-a-video