How to detect movement of an android device?

非 Y 不嫁゛ 提交于 2019-11-27 17:21:01

Definitely work with the accelerometer:

// Start with some variables
private SensorManager sensorMan;
private Sensor accelerometer;

private float[] mGravity;
private float mAccel;
private float mAccelCurrent;
private float mAccelLast;

// In onCreate method
sensorMan = (SensorManager)getSystemService(SENSOR_SERVICE);
accelerometer = sensorMan.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
mAccel = 0.00f;
mAccelCurrent = SensorManager.GRAVITY_EARTH;
mAccelLast = SensorManager.GRAVITY_EARTH;

// And these:

@Override
public void onResume() {
    super.onResume();
    sensorMan.registerListener(this, accelerometer,
        SensorManager.SENSOR_DELAY_UI);
}

@Override
protected void onPause() {
    super.onPause();
    sensorMan.unregisterListener(this);
}

@Override
public void onSensorChanged(SensorEvent event) {
    if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER){
        mGravity = event.values.clone();
        // Shake detection
        float x = mGravity[0];
        float y = mGravity[1];
        float z = mGravity[2];
        mAccelLast = mAccelCurrent;
        mAccelCurrent = FloatMath.sqrt(x*x + y*y + z*z);
        float delta = mAccelCurrent - mAccelLast;
        mAccel = mAccel * 0.9f + delta;
            // Make this higher or lower according to how much
            // motion you want to detect
        if(mAccel > 3){ 
        // do something
        }
    }

}

@Override
public void onAccuracyChanged(Sensor sensor, int accuracy) {
    // required method
}

I used the following class:

public class MovementDetector implements SensorEventListener {

protected final String TAG = getClass().getSimpleName();

private SensorManager sensorMan;
private Sensor accelerometer;

private MovementDetector() {
}

private static MovementDetector mInstance;

public static MovementDetector getInstance() {
    if (mInstance == null) {
        mInstance = new MovementDetector();
        mInstance.init();
    }
    return mInstance;
}

//////////////////////
private HashSet<Listener> mListeners = new HashSet<MovementDetector.Listener>();

private void init() {
    sensorMan = (SensorManager) GlobalData.getInstance().getContext().getSystemService(Context.SENSOR_SERVICE);
    accelerometer = sensorMan.getDefaultSensor(Sensor.TYPE_LINEAR_ACCELERATION);
}

public void start() {
    sensorMan.registerListener(this, accelerometer, SensorManager.SENSOR_DELAY_NORMAL);
}

public void stop() {
    sensorMan.unregisterListener(this);
}

public void addListener(Listener listener) {
    mListeners.add(listener);
}

/* (non-Javadoc)
 * @see android.hardware.SensorEventListener#onSensorChanged(android.hardware.SensorEvent)
 */
@Override
public void onSensorChanged(SensorEvent event) {
    if (event.sensor.getType() == Sensor.TYPE_LINEAR_ACCELERATION) {

        float x = event.values[0];
        float y = event.values[1];
        float z = event.values[2];

        float diff = (float) Math.sqrt(x * x + y * y + z * z);
        if (diff > 0.5) // 0.5 is a threshold, you can test it and change it
            Log.d(TAG,"Device motion detected!!!!");
        for (Listener listener : mListeners) {
            listener.onMotionDetected(event, diff);
        }
    }

}

/* (non-Javadoc)
 * @see android.hardware.SensorEventListener#onAccuracyChanged(android.hardware.Sensor, int)
 */
@Override
public void onAccuracyChanged(Sensor sensor, int accuracy) {
    // TODO Auto-generated method stub

}

public interface Listener {
    void onMotionDetected(SensorEvent event, float acceleration);
    }
}

Usage:

On my activity onCrate():

        MovementDetector.getInstance().addListener(new MovementDetector.Listener() {

        @Override
        public void onMotionDetected(SensorEvent event, float acceleration) {

            mMotionDetectionTextView.setText("Acceleration: ["+String.format("%.3f",event.values[0])+","+String.format("%.3f",event.values[1])+","+String.format("%.3f",event.values[2])+"] "+String.format("%.3f", acceleration));
            if (acceleration > SettingsHelper.getInstance().getMotionDetectionThreshold()){
                mMotionDetectionTextView.setTextColor(Color.RED);
            } else {
                mMotionDetectionTextView.setTextColor(Color.WHITE);
            }

        }
    });

On my activity onResume():

MovementDetector.getInstance().start();

On my activity onPause():

MovementDetector.getInstance().stop();

This code is for walking detection (Modified from @anthropomo code)

to get smoother value.

// initialize

private SensorManager sensorMan;
private Sensor accelerometer;

private float[] mGravity;
private double mAccel;
private double mAccelCurrent;
private double mAccelLast;

private boolean sensorRegistered = false;

// onCreate

    sensorMan = (SensorManager) context.getSystemService(Context.SENSOR_SERVICE);
    accelerometer = sensorMan.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
    mAccel = 0.00f;
    mAccelCurrent = SensorManager.GRAVITY_EARTH;
    mAccelLast = SensorManager.GRAVITY_EARTH;

    sensorMan.registerListener(this, accelerometer,
            SensorManager.SENSOR_DELAY_NORMAL);
    sensorRegistered = true;

// onSensorChanged

private int hitCount = 0;
private double hitSum = 0;
private double hitResult = 0;

private final int SAMPLE_SIZE = 50; // change this sample size as you want, higher is more precise but slow measure.
private final double THRESHOLD = 0.2; // change this threshold as you want, higher is more spike movement

@Override
public void onSensorChanged(SensorEvent event) {
    if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
        mGravity = event.values.clone();
        // Shake detection
        double x = mGravity[0];
        double y = mGravity[1];
        double z = mGravity[2];
        mAccelLast = mAccelCurrent;
        mAccelCurrent = Math.sqrt(x * x + y * y + z * z);
        double delta = mAccelCurrent - mAccelLast;
        mAccel = mAccel * 0.9f + delta;

        if (hitCount <= SAMPLE_SIZE) {
            hitCount++;
            hitSum += Math.abs(mAccel);
        } else {
            hitResult = hitSum / SAMPLE_SIZE;

            Log.d(TAG, String.valueOf(hitResult));

            if (hitResult > THRESHOLD) {
                Log.d(TAG, "Walking");
            } else {
                Log.d(TAG, "Stop Walking");
            }

            hitCount = 0;
            hitSum = 0;
            hitResult = 0;
        }
    }
}

While I don't have demo code (since you aren't specific enough), a good start is here: http://developer.android.com/guide/topics/sensors/sensors_motion.html (and other items on the left).

if you are trying to find the displacement of your phone, you need to find the Linear acceleration acting on your phone rather than the acceleration due to gravity

android has a built in converter to find the LINEAR ACCELERATION acting on your mobile phone

https://github.com/yuvaramsingh94/AndroidSensorTestCode/tree/master

this is a code where you can see how to get the raw value of LINEAR ACCELERATION

I have been working with a similar idea to measure the displacement of the phone. I have found that the LINEAR ACCELERATION (and ACCELERATION) are not accurate enough to correctly measure the displacement.

This code should work a little better:

(ititialize)

private SensorManager sensorManager;
private Sensor accelerometer;
double[] maxAccelerations = new double[3];
double[] position = new double[3];
long[] times = new long[3];
// time combined with maxAcceleration can approximate the change in position,
// with the formula Δpos = (maxAcceleration * time ^ 2) / 6
long currentTime;

(onCreate)

sensorManager = (SensorManager) getSystemService(SENSOR_SERVICE);
if (sensorManager.getDefaultSensor(Sensor.TYPE_LINEAR_ACCELERATION) != null) {
    accelerometer = sensorManager.getDefaultSensor(Sensor.TYPE_LINEAR_ACCELERATION);
        sensorManager.registerListener(this, accelerometer, sensorManager.SENSOR_DELAY_FASTEST);
}
currentTime = System.currentTimeMillis();
for(int i=0;i<3;i++){
    times[i]=currentTime;
}
else{
    throw "Error";
    //Which will throw an error, if not the error that is expected. 😉
}

(onSensorChanged and onAccuracyChanged)

@Override
public void onAccuracyChanged(Sensor ignore, int thisFunction) {
}

@Override
public void onSensorChanged(SensorEvent event) {
    if (event.sensor.getType() == Sensor.TYPE_LINEAR_ACCELERATION) {
        for(int i=0;i<3;i++){
            if(Math.abs(event.values[i])<0.01){
                // Note: this is to try to prevent accelerating time from being counted when the phone is stationary. 0.01 should be
                // changed to an appropriate sensitivity level that can be calculated by finding an average noise level when the phone is stationary.
                times[i]=System.currentTimeMillis();
            }
            if(event.values[i]>maxAccelerations[i] && maxAccelerations[i]>=0){
                maxAccelerations[i]=event.values[i];
            }
            else if(event.values[i]<maxAccelerations[i] && maxAccelerations[i]<=0){
                maxAccelerations[i]=event.values[i];
            }
            else if(event.values[i]>0 && maxAccelerations[i]<0){
                currentTime = System.currentTimeMillis();
                position[i]+=maxAccelerations[i] * (times[i]-currentTime)*(times[i]-currentTime) / 6;
                times[i]=currentTime;
                maxAccelerations[i]=event.values[i];
            }
            else if(event.values[i]<0 && maxAccelerations[i]>0){
                currentTime = System.currentTimeMillis();
                position[i]+=maxAccelerations[i] * (times[i]-currentTime)*(times[i]-currentTime) / 6;
                times[i]=currentTime;
                maxAccelerations[i]=event.values[i];
            }
        }
    }
}
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