问题
I'm using Ubuntu and tried using synaptic to install everything that had the word "GLUT" in it and also SDL and opengl . But still a simple program fails to compile . It shows this :
opengl1.cpp:(.text+0xe): undefined reference to `glClear' opengl1.cpp:(.text+0x1a): undefined reference to `glBegin' opengl1.cpp:(.text+0x2e): undefined reference to `glVertex2i' opengl1.cpp:(.text+0x33): undefined reference to `glEnd' opengl1.cpp:(.text+0x38): undefined reference to `glFlush' /tmp/ccnwQeLu.o: In function `MyInit()': opengl1.cpp:(.text+0x4c): undefined reference to `glGetString' opengl1.cpp:(.text+0x57): undefined reference to `std::cout' opengl1.cpp:(.text+0x5c): undefined reference to `std::basic_ostream >& std::operator >(std::basic_ostream >&, unsigned char const*)' opengl1.cpp:(.text+0x6c): undefined reference to `std::basic_ostream >& std::operator >(std::basic_ostream >&, char const*)' opengl1.cpp:(.text+0x78): undefined reference to `glGetString' opengl1.cpp:(.text+0x83): undefined reference to `std::cout' opengl1.cpp:(.text+0x88): undefined reference to `std::basic_ostream >& std::operator >(std::basic_ostream >&, unsigned char const*)' opengl1.cpp:(.text+0x98): undefined reference to `std::basic_ostream >& std::operator >(std::basic_ostream >&, char const*)' opengl1.cpp:(.text+0xc0): undefined reference to `glClearColor' opengl1.cpp:(.text+0xdf): undefined reference to `glColor3f' opengl1.cpp:(.text+0xec): undefined reference to `glPointSize' opengl1.cpp:(.text+0xf8): undefined reference to `glMatrixMode' opengl1.cpp:(.text+0xfd): undefined reference to `glLoadIdentity' opengl1.cpp:(.text+0x12d): undefined reference to `gluOrtho2D' /tmp/ccnwQeLu.o: In function `main': opengl1.cpp:(.text+0x14a): undefined reference to `glutInit' opengl1.cpp:(.text+0x156): undefined reference to `glutInitDisplayMode' opengl1.cpp:(.text+0x16d): undefined reference to `glutInitWindowSize' opengl1.cpp:(.text+0x181): undefined reference to `glutInitWindowPosition' opengl1.cpp:(.text+0x18d): undefined reference to `glutCreateWindow' opengl1.cpp:(.text+0x19e): undefined reference to `glutDisplayFunc' opengl1.cpp:(.text+0x1a3): undefined reference to `glutMainLoop' /tmp/ccnwQeLu.o: In function `__static_initialization_and_destruction_0(int, int)': opengl1.cpp:(.text+0x1cb): undefined reference to `std::ios_base::Init::Init()' opengl1.cpp:(.text+0x1d0): undefined reference to `std::ios_base::Init::~Init()' /tmp/ccnwQeLu.o:(.eh_frame+0x12): undefined reference to `__gxx_personality_v0' collect2: ld returned 1 exit status
If I use g++ instead of gcc I get this:
vim opebgl1.cpp g++ opengl1.cpp -o opengl1 -lGL -lstdc++ -lc -lm and then get this : /tmp/ccCJBuIl.o: In function `MyInit()': opengl1.cpp:(.text+0x12d): undefined reference to `gluOrtho2D' /tmp/ccCJBuIl.o: In function `main': opengl1.cpp:(.text+0x14a): undefined reference to `glutInit' opengl1.cpp:(.text+0x156): undefined reference to `glutInitDisplayMode' opengl1.cpp:(.text+0x16d): undefined reference to `glutInitWindowSize' opengl1.cpp:(.text+0x181): undefined reference to `glutInitWindowPosition' opengl1.cpp:(.text+0x18d): undefined reference to `glutCreateWindow' opengl1.cpp:(.text+0x19e): undefined reference to `glutDisplayFunc' opengl1.cpp:(.text+0x1a3): undefined reference to `glutMainLoop' collect2: ld returned 1 exit status
So what do I really need to start working with opengl in Ubuntu?
回答1:
Add "-lstdc++ -lGL" to your linker flags. Or try to compile it like this:
g++ opengl1.cpp -o opengl1 -lGL -lGLU -lc -lm
(edit: added -lGLU, removed -lstdc++)
回答2:
You should link it with glut and GLU as well:
g++ opengl1.cpp -o opengl1 -lGL -lstdc++ -lc -lm -lglut -lGLU
Files ended with .cpp must be compiled with g++. The rest of the errors are related to the linking process, and they should not happen if you build your application with the command I suggested above. If they do, make sure you have installed libglut and libglu.
回答3:
Make sure you are using g++
to build your C++ files to avoid the linker errors pertaining to the C++ standard library.
To resolve the GLUT symbols you probably just need to add -lglut
to your final build command.
回答4:
While compiling the code you must mention some parameters according to your includes.
You already used -lGL
, -lm
etc.
To use gluOrtho2D
the parameter to be used is -lGLU
and for other functions that begin with glut
use -lglut
来源:https://stackoverflow.com/questions/5410832/opengl-glut-stdc-build-errors