问题
I have a short piece of code which runs the Mersenne Twister PRNG and it works great:
std::random_device randDev;
std::mt19937 twister(randDev());
std::uniform_int_distribution<int> dist(0,99);
for (int i = 0; i < 10; i++) {
std::cout << dist(twister) << std::endl;
}
It outputs ten random numbers. However if I put the exact same code into a function:
#include <random>
int getRand(const int& A, const int& B) {
std::random_device randDev;
std::mt19937 twister(randDev());
std::uniform_int_distribution<int> dist(A,B);
return dist(twister);
}
int main() {
for (int i = 0; i < 10; i++) {
std::cout << getRand(0,99) << std::endl;
}
return 0;
}
It outputs the same number ten times. I'm just starting out with C++ so I have no idea what causes this or how to go about fixing the problem.
EDIT: The problem lies with std::random_device. It could be a bug in Eclipse C++ IDE (Luna version) or MinGW 4.8.1 but for whatever reason that random number is always the same. I believe time(0) will be a suitable seed for my uses.
EDIT 2: Taking T.C.'s suggestion into account and the fact that time(0) still results in ten of the same number, here's the final code so far. I know rand() is bad but it works.
#include <iostream>
#include <random>
std::mt19937 twister(rand());
int getRand(const int& A, const int& B) {
std::uniform_int_distribution<int> dist(A,B);
return dist(twister);
}
int main() {
for (int i = 0; i < 10; i++) {
std::cout << getRand(0,99) << std::endl;
}
return 0;
}
回答1:
What compiler and OS do you use? Visual Studio 2012 (not sure about 2013) didn't have a real implementation of std::random_device, which means that it was initialized with same value each time - so in such case you would have mersenne twister initialized with same seed each time, thus same result.
And by the way, seems that same question was asked in:
Why do I get the same sequence for every run with std::random_device with mingw gcc4.8.1?
so apparently GCC4.8 on Windows also has std::random_device implemented as pseudo-random.
回答2:
The problem is that you create a brand new seed, random number generator and distribution every time the function is called. This is not the correct way to use these classes.
The proper way to use a random number generator is to create it once and use it as many times as you need for the entire program (or at least a reasonably long time). In the form of a single function:
#include <random>
#include <iostream>
int getRand(const int& A, const int& B) {
static std::random_device randDev;
static std::mt19937 twister(randDev());
static std::uniform_int_distribution<int> dist;
dist.param(std::uniform_int_distribution<int>::param_type(A, B));
return dist(twister);
}
int main() {
for (int i = 0; i < 10; i++) {
std::cout << getRand(0, 99) << std::endl;
}
return 0;
}
The static variables are initialized the first time the function is called and are re-used for all subsequent calls.
来源:https://stackoverflow.com/questions/27759891/how-to-run-mersenne-twister-inside-a-function