问题
I have this method from a separate class wherein when the call ends, the color of my ImageView changes from red to white. Sample code below:
public void endOfCall(){
((Activity)mContext).runOnUiThread(new Runnable(){
@Override
public void run(){
TargetDetails.oncall.setVisibility(View.VISIBLE);
TargetDetails.endcall.setVisibility(View.GONE);
}
});
try{
call.endCall();
}catch (SipException se) {}
call.close();
//this is just a representation; not the actual code
if(true){
Thread.sleep(10000);
}
//new intent here
}
The problem starts when it goes to the 'if' condition where I put the Thread.sleep. It waits 10seconds before the code below gets executed
TargetDetails.oncall.setVisibility(View.VISIBLE);
TargetDetails.endcall.setVisibility(View.GONE);
I think I am missing something here regarding the Thread.sleep. I just wanna get rid of it but I'm not sure of any alternative aside from that. Help. Thanks.
回答1:
Use Handler instead of putting thread to sleep.
So instead of your if(true) {.....}
try this:
Handler h = new Handler();
h.postDelayed(new Runnable() {
@Override public void run() {
//new intent here
}
}, 10000);
来源:https://stackoverflow.com/questions/29654421/java-runonuithread-and-thread-sleep