问题
I have a UIView subclass with custom
- (void)drawRect:(CGRect)rect
I want to draw an UIImage at position 50,50 and have it rotated by 20 degrees.
I tried the following code:
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSaveGState(context);
CGContextRotateCTM (context, degreesToRad(20));
[image drawAtPoint:CGPointMake(50, 50)];
CGContextRestoreGState(context);
It rotates the image correctly, but it is not at 50,50...
How can I rotate an UIImage while maintaining the correct coordinates?
回答1:
Why are You using drawRect to draw Image?
UIImageView is optimized enough to be as fast as possible, so You could use something like this:
UIImage *image = [UIImage imageNamed:@"icon.png"];
UIImageView *imageView = [ [ UIImageView alloc ] initWithFrame:CGRectMake(0.0, 0.0, image.size.width, image.size.height) ];
imageView.image = image;
[self addSubview:imageView];
CGAffineTransform rotate = CGAffineTransformMakeRotation( 1.0 / 20.0 * M_PI );
[imageView setTransform:rotate];
来源:https://stackoverflow.com/questions/19429830/ios-rotate-uiimage-using-quartz