I'm working on my personal project using JAVA swing.
The project is about drawing a map on a window.
The map is zoomable using affinetransform. The problem I'm having here is whenever I zoom in or out the map also shifts instead of zooming in/out on the point of the map that is at the center of the screen
private void updateAT()
{
Dimension d = panel.getSize();
int panelW = d.width;
int panelH = d.height;
Rectangle2D r = regionList[0].get("Victoria").getShape().getBounds2D();
scaleX = (panelW/r.getWidth()) * zoom;
scaleY = (panelH/r.getHeight()) * zoom;
AffineTransform goToOrigin = AffineTransform.getTranslateInstance(-r.getMinX(), -r.getMinY());
AffineTransform pan = AffineTransform.getTranslateInstance(panX, panY);
AffineTransform scaleAndFlip = AffineTransform.getScaleInstance(scaleX, -scaleY);
//AffineTransform mirror_y = new AffineTransform(1, 0, 0, -1, 0, panelH);
AffineTransform centre = AffineTransform.getTranslateInstance(panelW/2, panelH/2);
centre.translate(-((r.getWidth()*scaleX)/2), ((r.getHeight()*scaleY)/2));
world2pixel.setToIdentity();
//world2pixel.concatenate(mirror_y);
world2pixel.concatenate(pan);
world2pixel.concatenate(centre);
world2pixel.concatenate(scaleAndFlip);
world2pixel.concatenate(goToOrigin);
}
trashgod
This example centers and scales a Shape
, p3
, by
translating a point of symmetry to the origin,
scaling the
Polygon
and thentranslating back to the panel's center.
Note that the concatenated operations are performed in the (apparent) reverse of the declaration order, as discussed here.
at.setToIdentity();
at.translate(w / 2, h / 2);
at.scale(scale, scale);
at.translate(-p3x[5] + 10, -p3y[5]);
来源:https://stackoverflow.com/questions/13023588/zoom-in-with-affinetransform-swing