Rotate around a specific point in Java3D

霸气de小男生 提交于 2019-12-06 11:06:36

DR answered with translating the object to the origin, performing the rotation, then translating the object back to its position. Which worked.

My actual solution was to simply centre the model at the origin in the .obj file I was loading into Java3D, perform my rotation, and then translate the objects to their proper position.

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