LibXML2.dylib and Xcode4

坚强是说给别人听的谎言 提交于 2019-11-26 22:44:11

问题


I just downloaded Xcode 4 and I cant seem to run my application as the MGTwitter... classes are complaining of a non inclusion error of LibXML2. I have imported it into the frameworks folder, and I have put the following in the header bit in the build settings

$(SDKROOT)/usr/include/libxml2

But I am still getting 65 errors.

Any ideas how to fix this?


回答1:


Try this:

"$(SDK_DIR)"/usr/include/libxml2




回答2:


LibXML2 library solved

Many confusion around this issue.

SOLUTION

if you have both Xcode 4.3.x & Xcode 4.5 in /Application folder

must add ONLY: /usr/include/libxml2 in Application TARGET > Header search path.

For this double click on the line, on little window click plus sign and write /usr/include/libxml2

nb - need also add libxml2.dylib to the framework. I use 2.2.7.3

hope help you




回答3:


  1. Always search user path mark it yes.
  2. Then, remove all previous paths that you have defined manually.
  3. Clean all target.
  4. Analyze or build again.

This works for me.




回答4:


If you click on "All" and "Combined" go down to the Search Paths section. Make sure you add $(SDK_DIR)/usr/include/libxml2 to the "Header Search Paths" section and not the "Library Search Paths" section.




回答5:


You need to add also the framework libxml2.dylib




回答6:


Make User Header Search paths empty and write

$(SDK_DIR)"/usr/include/libxml2

in Header Search paths which is above the Library Search Paths




回答7:


I think the selected answer is better. However this one worked for me:

I just drag and drop.

I do not know why it works. It's how the old programmer do it. I suppose there should be a framework we can include and that should be fine?

Also other computers may not have file libxml2.dylib in that exact spot and things may go wrong.




回答8:


Please try this one:

${SDK_DIR}/usr/include/libxml2



回答9:


  1. Get info on the target and go to the build tab
  2. Add -lxml2 to the Other Linker Flags property
  3. Add -I/usr/include/libxml2 to the Other C Flags property



回答10:


I also faced this issue for xcode4.6 , i added libxml2.dylib in header search path added :: "/usr/include/libxml2" and added "AdSupport.framework" and its work for me.




回答11:


You need to add "$(SDK_DIR)/usr/include/libxml2" in "Release" Category rather then in "Debug" Category under "Header Search Path" if you are putting it into a device.



来源:https://stackoverflow.com/questions/4903939/libxml2-dylib-and-xcode4

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