问题
For my cross-platform application I have started to use Boost, but I can't understand how I can implement code to reproduce behavior of Win32's critical section or .Net's lock
.
I want to write a method Foo
that can be called from different threads to control write operations to shared fields. Recursive calls within the same thread should be allowed (Foo() -> Foo()).
In C# this implementation is very simple:
object _synch = new object();
void Foo()
{
lock (_synch) // one thread can't be lock by him self, but another threads must wait untill
{
// do some works
if (...)
{
Foo();
}
}
}
回答1:
With boost you can use boost::lock_guard<> class:
class test
{
public:
void testMethod()
{
// this section is not locked
{
boost::lock_guard<boost::recursive_mutex> lock(m_guard);
// this section is locked
}
// this section is not locked
}
private:
boost::recursive_mutex m_guard;
};
PS These classes located in Boost.Thread library.
回答2:
Here's a rewrite of your example, using Boost.Thread: I removed the comments, but otherwise, it should be a 1-to-1 rewrite.
boost::recursive_mutex mtx;
void Foo()
{
boost::lock_guard<boost::recursive_mutex> lock(mtx);
if (...)
{
Foo();
}
}
The documentation can be found here.
Note that Boost defines a number of different mutex types. Because your example shows the lock being taken recursively, we need to use at least boost::recursive_mutex
.
There are also different types of locks. In particular, if you want a reader-writer lock (so that multiple readers can hold the lock simultaneously, as long as no writer has the lock), you can use boost::shared_lock
instead of lock_guard
.
来源:https://stackoverflow.com/questions/7066669/how-do-i-make-a-critical-section-with-boost