I have an crossplatform implementation of own protocol, data-structures and logic written on Haxe. How I can build and use it in my enterprise-application (with native UI) for iOS and OSX?
How to create iOS- / OSX- library from Haxe and use it in native application
Actuality: 12.2014; HXCPP-ver.:
3.1.39
~git
.Dependency:
hxcpp
1. Haxe -> Library
Create a new Haxe-project with main class named HxModule
.
class HxModule
{
public static function main()
{
Sys.println('Hello from HxModule: "${test()}"');
}
@:headerCode
public static function test():Int
{
return 101;
}
}
build.hxml
-main HxModule
-cp src
-lib hxcpp
# this is for Mac OS X:
-D HXCPP_M64
# this is required on Windows. the "d" stands for debug:
#-D ABI=-MTd
--each
# at this phase we create a binary for tests
-cpp out/cpp/module
--next
# at this phase we create a binary for tests
-cpp out/cpp/module
-D static_link
-D actuate
Build: $ haxe buid.hxml
2. Xcode-project <- Library
- Create a new Xcode-project. It can be for OSX or iOS, Application or Cocoa Framework.
- In the 'Project' / 'Build Setting' / 'Header Search Paths' add paths to dependencies: (all paths must be full/not-relative and recursive)
out/cpp/module/include
- you have to fix it to full path;{your-haxelib-repo}/hxcpp/{version}/include
- {here-yours};/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include
- In the 'Project' / 'Build Settings' / 'Apple LLVM 6.0 - Language - C++' change values:
- 'C++ Language Dialect' =
GNU++11 [-std=gnu++11]
- 'C++ Standard Library' =
libstdc++ (GNU C++ standard library)
- 'C++ Language Dialect' =
- In the 'Project' / 'Build Phases' / 'Link Binary With Libraries':
HxModule.a
- Rename file:
AppDelegate.m
->AppDelegate.mm
- Edit
AppDelegate.mm
:
#import "AppDelegate.h"
#import "HxModule.h"
@implementation AppDelegate
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
NSLog(@"test: %d", ((int)HxModule_obj::test()));
}
@end
Additionally for autocomplete and better navigation you can add into Xcode-project the reference groups from directories:
include
from output of Haxe;include
from haxelibhxcpp
.
At the time when this text was written only one possible issue. It can be solved by editing the file {haxelib:hxcpp}/include/hxcpp.h
. Simply add a few lines at the beginning of the file:
#ifndef HXCPP_H
#define HXCPP_H
// Standard headers ....
// Custom override by @suhinini
#define Class HxcppClass
// Basic mapping from haxe -> c++
typedef int Int;
typedef bool Bool;
// Windows hack
#define NOMINMAX
#ifdef _MSC_VER
#include <typeinfo.h>
namespace hx { typedef ::type_info type_info; }
...
see after // Standard headers ....
.
来源:https://stackoverflow.com/questions/27343675/how-to-create-ios-osx-library-from-haxe-and-use-it-in-native-application