A Brute-Force Constrained Delaunay Triangulation?
问题 I need to create a triangle mesh from a set of points. The set has very few points so it doesn't need to be fast or optimised (I will deal with 100 points maximum). The mesh needs to be a constrained "delaunay triangulation". In the image below I showed (on the left) the set of points I start from (blue and red dots). I also know the connections between these points (the outline in black). The mesh needs to look like the example on the right (including the edges in grey that form outside and