scaling

Calculate screen size in android

社会主义新天地 提交于 2019-12-25 15:19:23
问题 I have traveled all over the internet looking for a way to do something that I thought would be very basic. Bottom line is: I have an android UI that I have designed. It consists of buttons that are placed along the middle of the screen. This is sort of a menu screen. These buttons need to be in the SAME location but should just increase or decrease in size in relation to the physical size of the screen. Basically, if i have a button on a screen that is 1px (or dip; dip is what i currently

Calculate screen size in android

雨燕双飞 提交于 2019-12-25 15:17:27
问题 I have traveled all over the internet looking for a way to do something that I thought would be very basic. Bottom line is: I have an android UI that I have designed. It consists of buttons that are placed along the middle of the screen. This is sort of a menu screen. These buttons need to be in the SAME location but should just increase or decrease in size in relation to the physical size of the screen. Basically, if i have a button on a screen that is 1px (or dip; dip is what i currently

Unity Lossy Scaling implementation

|▌冷眼眸甩不掉的悲伤 提交于 2019-12-25 12:25:13
问题 I am currently working with Unity and transform.rotation. The problem is that I have 2 rotating objects as parent-child. This makes the child scale weirdly and going from a box to a paralelogram. Gooing I found transform.lossyScale that should fix my problem but I don´t know how to implement it. TL:DR how to implement transform.lossyscale to prevent parent-child scaling issues. current code float currentR = transform.eulerAngles.x; if(currentR < 30){ transform.Rotate (rotation * Time

How can I prevent the pasted image from overflowing its boundaries?

℡╲_俬逩灬. 提交于 2019-12-25 09:13:13
问题 I insert an image into an Excel range like so: private System.Drawing.Image _logo; public ProduceUsageRpt(..., System.Drawing.Image logo) { . . . _logo = logo; } . . . var logoRange = _xlSheet.Range[ _xlSheet.Cells[LOGO_FIRST_ROW, _grandTotalsColumn], _xlSheet.Cells[LOGO_LAST_ROW, _grandTotalsColumn]]; Clipboard.SetDataObject(_logo, true); _xlSheet.Paste(logoRange, _logo); Unfortunately, the image is too large for that range (currently row 1 to row 4, column 16). Instead of doing the polite

C# GDI+ ScaleTransform ok on picturebox but image saved is original

泪湿孤枕 提交于 2019-12-25 04:42:29
问题 Hi I have the issue that when I use ScaleTransform(zoomFactor,zoomFactor) the image saved on disk is the original version always, while on screen in the picturebox the image is distorted in proportion to the zoomFactor. Why this could be happening ? Shouldn't I have the final result as applied from e.Graphics on disk written image ? My code is the following which is a version with matrix. but the instead of matrix I have used the ScaleTransform as well. Result is always the same: g=e.Graphics

C# GDI+ ScaleTransform ok on picturebox but image saved is original

牧云@^-^@ 提交于 2019-12-25 04:42:07
问题 Hi I have the issue that when I use ScaleTransform(zoomFactor,zoomFactor) the image saved on disk is the original version always, while on screen in the picturebox the image is distorted in proportion to the zoomFactor. Why this could be happening ? Shouldn't I have the final result as applied from e.Graphics on disk written image ? My code is the following which is a version with matrix. but the instead of matrix I have used the ScaleTransform as well. Result is always the same: g=e.Graphics

Site scaling on a mobile device

走远了吗. 提交于 2019-12-25 02:54:02
问题 Im a total newbie as far as mobile devices are concerned. Anyhow, i created a webpage (still under construction) and implemented it on the existing wp theme called govpress (yes, i know it might not be the most practical way to make things happen but with my coding skills it was the easiest). Now i just cant get it working correctly with mobile devices. I havent found the code that makes it behave as it does. So, on a mobile it seems to scale the page to screen width resolution of the device(

Scaling Drupal 7 on Openshift

廉价感情. 提交于 2019-12-25 02:33:13
问题 i am setting up a drupal site and would like to make it scalable on openshift (bronze plan, Small.highcpu). two questions in this respect: a) background tasks? would be great if someone can explain point 3 in more detail: from https://github.com/openshift/drupal-quickstart/blob/master/README.md: Because none of your application code is checked into Git and lives entirely in your data directory, if this application is set to scalable the new gears will have empty data directories and won't

UIImageView not resizing when bounds or frame is changed?

梦想与她 提交于 2019-12-25 02:24:46
问题 So I have a custom view (its a custom textview that sits on top of keyboard); however it can resize so I would like the background image (UIImageView with UIImage inside of it) to scale with it. The following code does nothing: //size of entire custom view CGRect bFrame = self.keyboard.frame; bFrame.origin.y += heightDifference; bFrame.size.height += heightDifference; //lets set frame and bounds for the uiimageview self.keyboard.background.frame = bFrame; self.keyboard.background.bounds =

UIImageView animation not working correctly

时光怂恿深爱的人放手 提交于 2019-12-25 01:40:45
问题 I want to make the width of an UIImageView larger through an animation. I have an UIView with and UIImageView made in the story board. What I want to achieve is so that it looks like the view is scaling from left to right, and keeping its original position. I have tried the following code, but what it does is animating the imageview from the top left corner of its parent view and moving and scaling it until it reaches the position and scale it had from the beginning. [UIView