What's faster for 3D? Perlin or Simplex noise?
Okay, there are a lot of comparisons between Perlin and Simplex noise to be found on the web. But I really couldn't find one where there was a simple processing time comparison between both for three dimensions, which is what I am mostly interested in. I've read that popular PDF (and even understood most of it - yay!) but I cannot answer the simple question: Which one is faster for 3D, assuming an optimal implementation? This stackoverflow question answer suggests that Simplex is a pretty clear winner for my case. Of course, there are other resources claiming the exact opposite. However, the