pixel

jQuery/JavaScript: convert pixels to em in a easy way

一个人想着一个人 提交于 2019-11-26 20:10:19
问题 I am looking for a easy way to add a line of code to a plugin of mine, to convert a couple of pixel values into em values, because the layout of my project needs to be in ems. Is there an easy way to do this, because I don't want to add a third-party plugin to the site. Won't post the code here, as it has nothing to do with the plugin it self. Thanks. Example: 13px -> ??em 回答1: I think your question is very important. Since the classes of display resolutions are rapidly increasing, using em

iOS — detect the color of a pixel?

穿精又带淫゛_ 提交于 2019-11-26 19:15:44
问题 For example, suppose I want to detect the color of the pixel with screen coordinates (100, 200). Is there a way to do this? EDIT -- I'm not worried about retina display issues for now. 回答1: This may not be the most direct route, but you could: Use UIGraphicsBeginImageContextWithOptions to grab the screen (see the Apple Q&A QA1703 - "Screen Capture in UIKit Applications"). Then use CGImageCreateWithImageInRect to grab the portion of the resultant image you require. Finally analyse the

How to get the pixel color on touch?

删除回忆录丶 提交于 2019-11-26 18:36:49
I know this is a common question and there are a lot of answers of this question. I've used some of this. Although many of them are the same. But the sad thing for me is that none of them worked for me. The following codes i've used till now. -(void)getRGBAsFromImage:(UIImage*)image atX:(int)xx andY:(int)yy { // First get the image into your data buffer CGImageRef imageRef = [image CGImage]; NSUInteger width = CGImageGetWidth(imageRef); NSUInteger height = CGImageGetHeight(imageRef); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); unsigned char *rawData = (unsigned char*) calloc

How to change a particular color in an image?

荒凉一梦 提交于 2019-11-26 18:23:08
My question is if I have a Lion image just I want to change the color of the lion alone not the background color. For that I referred this SO question but it turns the color of whole image. Moreover the image is not looking great. I need the color change like photoshop. whether it is possible to do this in coregraphics or I have to use any other library. EDIT : I need the color change to be like iQuikColor app See answers below instead. Mine doesn't provide a complete solution. Here is the sketch of a possible solution using OpenCV: Convert the image from RGB to HSV using cvCvtColor (we only

What's the best way to set a single pixel in an HTML5 canvas?

感情迁移 提交于 2019-11-26 18:11:39
The HTML5 Canvas has no method for explicitly setting a single pixel. It might be possible to set a pixel using a very short line, but then antialising and line caps might interfere. Another way might be to create a small ImageData object and using: context.putImageData(data, x, y) to put it in place. Can anyone describe an efficient and reliable way of doing this? There are two best contenders: Create a 1×1 image data, set the color, and putImageData at the location: var id = myContext.createImageData(1,1); // only do this once per page var d = id.data; // only do this once per page d[0] = r;

Vue-cli3 项目初始化备忘

左心房为你撑大大i 提交于 2019-11-26 17:33:27
准备尝试用vue制作一个手机端的可视化应用 全局安装vue命令 cnpm install -g @vue/cli 创建项目 进入项目存放目录新建项目 vue create [project name]cd [project name] 安装插件 这里我安装了一个代码校验、以及router、vuex vue add @vue/eslint vue add router vue add vuex 全局CLI配置 在以往的版本中都会有个config文件作为全局配置,但是当前的版本需要自己添加 vue.config.js ,只要在package.json同级目录下(即根目录)创建 const path = require("path"); function resolve(dir) { return path.join(__dirname, "./", dir); } module.exports = { chainWebpack: config => { // 为src下文件配别名,不使用相对路径 config.resolve.alias .set("@", resolve("src")) .set("assets", resolve("src/assets")) .set("components", resolve("src/components")) .set("views",

Pixel to Centimeter?

折月煮酒 提交于 2019-11-26 17:27:57
问题 I just want to know if the pixel unit is something that doesn't change, and if we can convert from pixels to let's say centimeters ? 回答1: Similar to this question which asks about points instead of centimeters. There are 72 points per inch and there are 2.54 centimeters per inch, so just substitute 2.54 for 72 in the answer to that question. I'll quote and correct my answer here: There are 2.54 centimeters per inch; if it is sufficient to assume 96 pixels per inch, the formula is rather

iPhone Objective C: How to get a pixel's color of the touched point on an UIImageView?

回眸只為那壹抹淺笑 提交于 2019-11-26 17:07:41
问题 iPhone Objective C: How to get a pixel's color of the touched point on an UIImageView , even if the parent UIView or itself is being rotated by the CGAffineTransformMakeRotation function? Will the view property of the UITouch still correctly return the correct pixel of the touched point even if the UIView / UIImageView is being scaled and rotated? Many thanks for reading edited: Thanks for the answer & comments, but sorry I still don't know how to get the X,Y point of the scaled/rotated image

Pixel to MM equation?

穿精又带淫゛_ 提交于 2019-11-26 16:45:01
问题 Is there a reliable equation to work out pixel size to MM? Or is that not possible cross device? We are working with a bespoke system that delivers content to many devices with different screen sizes, it can detect the screen width in MM, but we would like to accurately convert this to pixel size to deliver correctly sized images dynamically using a simple jquery script!? Any ideas? Cheers Paul 回答1: What i did : <div id="my_mm" style="height:100mm;display:none"></div> Then: var pxTomm =

How to get the color of a pixel in an UIView?

…衆ロ難τιáo~ 提交于 2019-11-26 16:00:42
I am trying to develop a small application. In it, I need to detect the color of a pixel within an UIView. I have a CGPoint defining the pixel I need. The colors of the UIView are changed using CoreAnimation. I know there are some complex ways to extract color information from UIImages. However I couldn't find a solution for UIViews. In Pseudo-Code I am looking for something like pixel = [view getPixelAtPoint:myPoint]; UIColor *mycolor = [pixel getColor]; Any input greatly appreciated. Louis Gerbarg It is pretty horrible and slow. Basically you create a bitmap context with a backing store you